NJS_TEXNAME texname[2];
NJS_TEXLIST texlist ={texname,2};
/* Prepare to read in two textures */
NJS_TEXMEMLIST texmemlist[2];
njInitTexture(texmemlist,2);
njSetTextureName(&texname[0],"file1.pvr",0,NJD_TEXATTR_TYPE_FILE|
NJD_TEXATTR_TYPE_CACHE|NJD_TEXATTR_GLOBALINDEX);
njSetTextureName(&texname[1],"file2.pvr",1,NJD_TEXATTR_TYPE_FILE|
NJD_TEXATTR_TYPE_CACHE|NJD_TEXATTR_GLOBALINDEX);
/* Load texture and read into cache */
njLoadTexture(&texlist);
/* Set texlist as the current texture list */
njSetTexture(&texlist);
/* Read texture from cache into texture memory*/
njLoadCacheTextureNum(0);
njLoadCacheTextureNum(1);
/* Set current texture to texlist #0 file1.pvr*/
njSetTextureNum(0);
:
wing texture with texture in file1.pvr
:
/* Release texture #0 in cache */
njReleaseCacheTextureNum(0);