njForwardViewRelative | Japanese
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Moves the view location along the viewline. (Relative move)

### FORMAT

      #include <Ninja.h>

      njForwardViewRelative( *v, x )
      NJS_VIEW *v
      Float x

### PARAMETERS

*v
  view structure pointer
x
  movement distance (relative value)

### RETURN VALUE

  None

### FUNCTION

- Moves the view location along the viewline by a relative amount.

### EXAMPLE

  This example moves the view located at (0, 0, 0) and directed toward (1, 1, -1) (toward the inside of the upper right of the screen) by 10 in the direction of the view.

      #define VIEW_PX 0.f
      #define VIEW_PY 0.f
      #define VIEW_PZ 0.f
      #define VIEW_VX 1.f
      #define VIEW_VY 1.f
      #define VIEW_VZ -1.f
      #define VIEW_ROLL 0

      NJS_VIEW v;

      v.px = VIEW_PX;
      v.py = VIEW_PY;
      v.pz = VIEW_PZ;
      v.vx = VIEW_VX;
      v.vy = VIEW_VY;
      v.vz = VIEW_VZ;
      v.roll = NJM_DEG_ANG(VIEW_ROLL);

      njUnitCurrentViewVector(&v);
      njForwardViewRelative(&v, 10.f);
      njSetView(&v);
      njClearMatrix();

### NOTES

- When parameter v is NULL, this function acts on the current view.

### RELATED TOPICS

  njUnitCurrentViewVector()
  njSetView()
  njClearMatrix()

njForwardViewRelative |
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