njReLoadTextureNumG Japanese
<-|INDEX|->
Reloads Texutres

FORMAT

#include <Ninja.h>
Sint32 njReLoadTextureNumG( globalIndex, *texaddr, attr, lod);
Uint32 globalIndex
void   *texaddr
Uint32 attr
Uint32 lod

PARAMETERS

globalIndex
global index number
*texaddr
address of either a file name or a texture memory
attr
texture attribute
lod
mipmap level

RETURN VALUE

Successful
1
Failed
-1

ERROR VALUE

None

FUNCTION


EXAMPLE


NOTES