njInitVertexBuffer | Japanese
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Allocates the buffers for registration of vertex data.

### FORMAT

      #include <Ninja.h>
      void  njInitVertexBuffer( op, om, tp, tm );
      Uint32  op
      Uint32  om
      Uint32  tp
      Uint32  tm

### PARAMETERS

op:
  buffer size for non-transparent polygon registration
om:
  buffer size for non-transparent modifier volume registration
tp:
  buffer size for translucent polygon registration
tm:
  buffer size for translucent modifier volume registration

### RETURN VALUE

  None

### ERROR VALUE

  None

### FUNCTION

- Allocates the buffers for registration of vertex data.
- Size for each is given # of bytes/4.

### EXAMPLE

      njInitVertexBuffer( 100000, 0, 100000, 0 );

  It reserves vertex buffers for non-transparent polygon and translucent polygon 400KB for each.

### NOTES

- When displaying debugg characters, reserve registration buffer for translucent polygons.

### RELATED TOPICS

njInitVertexBuffer |
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