NJS_TEXNAME texname[2];
NJS_TEXLIST texlist ={texname,2};
/* Prepare to read in two textures */
NJS_TEXMEMLIST texmemlist[2];
njInitTexture(texmemlist,2);
njSetTextureName(&texname[0],"file1.pvr",0,
NJD_TEXATTR_TYPE_FILE |
NJD_TEXATTR_GLOBALINDEX );
njSetTextureName(&texname[1],"file2.pvr",1,
NJD_TEXATTR_TYPE_FILE |
NJD_TEXATTR_GLOBALINDEX );
/* Load texture */
njLoadTexture(&texlist);
/* Set the current texture list */
njSetTexture(&texlist);
/* set current texture to texture #0 in texlist file1.pvr */
njSetTextureNum(0);
:
Drawing textures
:
/* release all textures */
njReleaseTextureAll();