njLightAllOn Japanese
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This function reflects the light set at njCreateLight (i.e. it turns on the lights).

Syntax

#include <Ninja.h>
void   njLightAllOn( void )

Parameters

None

Return Value

None

Error

None

Description

This function turns on all the lights that were turned off.
(By default, all lights are turned on and so there is no need to call this function.)

Example

#include <NINJA.H> 
...........

NJS_LIGHT light[5];

njInitSystem();
njCreateLight(&light[0], NJD_DIR_LIGHT);
njCreateLight(&light[1], NJD_POINT_LIGHT);
njCreateLight(&light[2], NJD_SPOT_LIGHT);
njCreateLight(&light[3], NJD_SPOT_LIGHT);
njCreateLight(&light[4], NJD_SPOT_LIGHT);
...........
/* Turn off the three light sources */
njLightOff(&light[0]);
njLightOff(&light[2]);
njLightOff(&light[3]);
...........
/* Turn on all light sources */
njLightAllOn();

Remark

The relationships of njCreateLight/njDeleteLight and njLightOn/njLightOff
functions are related to, for example, installing light bulb/removing light
bulb and turning on installed lights/turning off installed lights.

Related Items

njCreateLight
njLightOff

njLightAllOn
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Copyright SEGA ENTERPRISES, LTD., 1997