njDrawTriangle2D Japanese
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Draws triangles on a 2D screen.

FORMAT

#include <Ninja.h> 
void njDrawTriangle2D( *p, n, pri, attr )
NJS_POINT2COL *p 
Int n 
Float pri 
Uint32 attr

PARAMETERS

*p
list of coordinates of points to be drawn
n
number of points to draw
pri
priority (used as Z value)
attr
attributes (specifies drawing method)

RETURN VALUE

None

FUNCTION


EXAMPLE

The following draws four connected triangles.
Sint32 i;
NJS_POINT2COL	p2c[6];
NJS_POINT2	p[6];
NJS_COLOR	col[6];

p2c.p = p;
p2c.col = col;
p2c.tex = NULL;
p2c.num = 6;

p2c.p[0].x = 100;
p2c.p[0].y = 300;
p2c.col[0].color = 0xFFFF00AA;

p2c.p[1].x = 150;
p2c.p[1].y = 100;
p2c.col[1].color = 0x0FFFF000;

p2c.p[2].x = 200;
p2c.p[2].y = 300;
p2c.col[2].color = 0x00FFFF00;

p2c.p[3].x = 250;
p2c.p[3].y = 100;
p2c.col[3].color = 0xF00FFF55;

p2c.p[4].x = 300;
p2c.p[4].y = 300;
p2c.col[4].color = 0xFF00FF00;

p2c.p[5].x = 350;
p2c.p[5].y = 100;
p2c.col[5].color = 0xFFF00F00;

njDrawTriangle2D(p,4,-3.f,NJD_DRAW_NORMAL|NJD_DRAW_CONNECTED|NJD_FILL);

NOTES


RELATED TOPICS


njDrawTriangle2D
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Copyright SEGA ENTERPRISES, LTD., 1997