njRenderTextureNumG
Japanese
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Renders at the Texture Area
FORMAT
#include <
Ninja.h
> void njRenderTextureNumG(globalIndex); Uint32 globalIndex
PARAMETERS
globalIndex
global index number
RETURN VALUE
None
ERROR VALUE
None
FUNCTION
Renders at the texture specified by globalIndex.
EXAMPLE
NOTES
RELATED TOPICS
njRenderTextureNum
njRenderTextureNumG
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Copyright SEGA ENTERPRISES, LTD., 1997