NJS_TEXNAME texname[2];
NJS_TEXLIST texlist ={texname,2};
/* Prepare to read in two textures */
NJS_TEXMEMLIST texmemlist[2];
njInitTexture(texmemlist,2);
njSetTextureName(&texname[0],"file1.pvr",100,
NJD_TEXATTR_TYPE_FILE |
NJD_TEXATTR_GLOBALINDEX );
njSetTextureName(&texname[1],"file2.pvr",200,
NJD_TEXATTR_TYPE_FILE |
NJD_TEXATTR_GLOBALINDEX );
/* load texture */
njLoadTexture(&texlist);
/* set current texture list*/
njSetTexture(&texlist);
/* Release texture #0 in texlist file.pvr*/
njReleaseTextureNum(0);