njCollisionCheckSS | Japanese |
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Checks collision for two spheres. |
#include <Ninja.h> Int njCollisionCheckSS( *sphere1, *sphere2 ) NJS_SPHERE *sphere1 NJS_SPHERE *sphere2
NJS_SPHERE sphere1,sphere2; sphere1.c.x = -80.f; sphere1.c.y = 0.f; sphere1.c.z = 0.f; sphere1.r = 100.f; sphere2.c.x = 80.f; sphere2.c.y = 0.f; sphere2.c.z = 0.f; sphere2.r = 100.f; njCollisionCheckSS(&sphere1, &sphere2); Result Return value: 1
typedef struct{ NJS_POINT3 c;/* center of sphere */ Float r;/* radius of sphere */ } NJS_SPHERE;
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