njReLoadTextureNumG | Japanese
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Reloads Texutres

### FORMAT

      #include <Ninja.h>
      Sint32 njReLoadTextureNumG( globalIndex, *texaddr, attr, lod);
      Uint32 globalIndex
      void   *texaddr
      Uint32 attr
      Uint32 lod

### PARAMETERS

globalIndex
  global index number
*texaddr
  address of either a file name or a texture memory
attr
  texture attribute
lod
  mipmap level

### RETURN VALUE

Successful
  1
Failed
  -1

### ERROR VALUE

  None

### FUNCTION

- Reloads the texture specified by globalIndex.

### EXAMPLE

### NOTES

### RELATED TOPICS

  njLoadTextureNum
  njLoadTextureNumG
  njReLoadTextureNum

  njReLoadTextureNumG |
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