njInit3D Japanese
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Initializing 3D system.

FORMAT

#include  <Ninja.h>
void            njInit3D( vbuf, vn )
NJS_VERTEX_BUF  *vbuf
Int             vn

PARAMETERS

vbuf
pointer to vertex calculation working buffer
vn
size of vertex calculation working buffer

RETURN VALUE

None

ERROR VALUE

None

FUNCTION


EXAMPLE

#define  VERTEX_MAX  1024
NJS_VERTEX_BUF  vbuf[VERTEX_MAX];

njInit3D( vbuf, VERTEX_MAX );

NOTES


RELATED TOPICS

njDrawModel()
njDrawObject()
njControl3D()
njDrawAlphaBuf()

njInit3D
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Copyright SEGA ENTERPRISES, LTD., 1997