njFastDrawModel | Japanese
    <-|INDEX|->
Draws Models

### FORMAT

      #include  <Ninja.h>
      void       njFastDrawModel( model )
      NJS_MODEL  *model

### PARAMETERS

model
  model structure pointer

### RETURN VALUE

  None

### ERROR VALUE

  None

### FUNCTION

- Performs coordinate conversion for model data at the current matrix, and draws it.
- Drawing method can be controlled by njControl3D().

- Drawing ability is higher than njDrawModel().
  However, only white is allowed as a light color and depth queue cannot function.

### EXAMPLE

      njInitSystem( NJD_RESOLUTION_VGA, NJD_FRAMEBUFFER_MODE_RGB565, 1 );
      njInitVertexBuffer( 500000, 0, 10000, 0 );
      njInitMatrix( matrix, 128, 0 );
      njInit3D( vbuf, 4096 );
      njInitView( &view );
      njCreateLight( &light, NJD_DIR_LIGHT );
      njSetView( &view );

      while(1) {
        njClearMatrix();
        njTranslate( NULL, 0.f, 0.f, -10.f );
        njRotateXYZ( NULL, xx,yy,zz );
        njFastDrawModel( model );
        xx += 257;
        yy += 179;
        zz += 193;
        njWaitVSync();
      }

### NOTES

### RELATED TOPICS

  njInit3D()
  njDrawObject()
  njControl3D()
  njSetConstantAttr()
  njSetConstantMaterial()
  njSetTextureMode()
  njDrawAlphaBuf()
  njSetDepthQueue()

njFastDrawModel |
    <-|INDEX|->