njForwardViewAbsolute | |
ビューの位置を視線の向いている方向に移動します。(絶対的な移動) |
#include <Ninja.h> njForwardViewAbsolute(NJS_VIEW *v, Float x) NJS_VIEW *v Float x
#define VIEW_APX 0.f #define VIEW_APY 0.f #define VIEW_APZ 0.f #define VIEW_AVX 1.f #define VIEW_AVY 1.f #define VIEW_AVZ -1.f #define VIEW_AROLL 0 NJS_VIEW v; v.apx = VIEW_APX; v.apy = VIEW_APY; v.apz = VIEW_APZ; v.avx = VIEW_AVX; v.avy = VIEW_AVY; v.avz = VIEW_AVZ; v.aroll = NJM_DEG_ANG(VIEW_AROLL); njUnitViewVector( &v ); njForwardViewAbsolute(&v, 10.f); njSetView( &v ); njClearMatrix();
njForwardViewAbsolute |