njForwardViewRelative | |
ビューの位置を視線の向いている方向に移動します。(相対的な移動) |
#include <Ninja.h> njForwardViewRelative(NJS_VIEW *v, Float x) NJS_VIEW *v Float x
#define VIEW_PX 0.f #define VIEW_PY 0.f #define VIEW_PZ 0.f #define VIEW_VX 1.f #define VIEW_VY 1.f #define VIEW_VZ -1.f #define VIEW_ROLL 0 NJS_VIEW v; v.px = VIEW_PX; v.py = VIEW_PY; v.pz = VIEW_PZ; v.vx = VIEW_VX; v.vy = VIEW_VY; v.vz = VIEW_VZ; v.roll = NJM_DEG_ANG(VIEW_ROLL); njUnitViewVector( &v ); njForwardViewRelative(&v, 10.f); njSetView( &v ); njClearMatrix();
njForwardViewRelative |