sbInitSystem( NJD_RESOLUTION_640x240_NTSCNI, NJD_FRAMEBUFFER_MODE_RGB565, 1 );
njInitVertexBuffer( 500000, 0, 10000, 0, 0 );
njInitMatrix( matrix, 128, 0);
njInit3D( vbuf, 4096 );
njInitView( &view );
njSetView( &view );
njSetEasyLight( 0.f, 0.f, 1.0f );
njSetEasyLightIntensity( 1.0f, 0.0f );
njSetEasyLightColor( 1.0f, 1.0f, 1.0f );
while(1) {
njClearMatrix();
njTranslate( NULL, 0.f, 0.f, -10.f );
njRotateXYZ( NULL, xx,yy,zz );
njEasyDrawObject( Object );
xx += 257;
yy += 179;
zz += 193;
njWaitVSync();
}