CodeScape 2.1.2 Build 99 Release Notes
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[Bugs Fixed in Build 99]

1.  <ALT-S> symbol complete does not work in the memory windows inplace edit field. The window overloads the generic support but does not fill in the correct pointers, so the genric function that processes <ALT-S> does not work.

2.  Workshop tab on the Input/Output tab currently disabled.



[Bugs Fixed in Build 98]

1.  An unitialised handle in the keyboard accelerator mapping code, could occasionally be sent to windows.  Windows sometimes GPF when given junk.

2.   Cannot evaluate a symbol "InitSoundMultiUnit" in example BTCFG.elf.



[Bugs Fixed in Build 97]

1.  Pressing CTRL + left mouse click in the build window causes a GPF.

2.  Problems with a program called elf2bin inside makefile causing the codescape build task to fail (gpf).

3.  SEA & DEA calculation is incorrect on certain instructions.

4.  Hitachi C++, constructor & code in header files does not work correctly.

5.  The Katana initialisation screen stutters when booting on codescape 95 & 96 but not on 94.

6.  Debug definition for "int *paaNt[2]" is wrong it returns it as "int [2][2]".

7.  Global variables being given file scope on symbol lookup, this causes the symbol to go out of scope when leaving the file where the symbol was initially entered.