njTranslateViewAbsolute | |
ビューの位置をX、Y、Z軸の各軸に沿って移動します。(絶対的な移動) |
#include <Ninja.h> void njTranslateViewAbsolute(NJS_VIEW *v, Float x, Float y, Float z) NJS_VIEW v; Float x Float y Float z
#define VIEW_APX 0.f #define VIEW_APY 0.f #define VIEW_APZ 3000.f #define VIEW_AVX 0.f #define VIEW_AVY 0.f #define VIEW_AVZ -1.f #define VIEW_AROLL 0 NJS_VIEW v; v.apx = VIEW_APX; v.apy = VIEW_APY; v.apz = VIEW_APZ; v.avx = VIEW_AVX; v.avy = VIEW_AVY; v.avz = VIEW_AVZ; v.aroll = NJM_DEG_ANG(VIEW_AROLL); njTranslateViewAbsolute(&v, 100.f, 200.f, 300.f); njSetView( &v );
njTranslateViewAbsolute |