#include <Shinobi.h>
#define OBJECT object_sample
#define MOTION motion_sample
extern NJS_CNK_OBJECT OBJECT[];
extern NJS_MOTION MOTION[];
:
njInitView( &view );
njSetView( &view );
njCnkSetEasyMultiLight( 1 );
njCnkSetEasyMultiLightVector(0.f, 0.f, -1.f);
njCnkSetEasyMultiAmbient(0.1f, 0.1f, 0.1f);
njCnkSetEasyMultiLightColor(NJD_CNK_EASY_MULTILIGHT_1, 0.6f, 0.5f, 0.3f);
njCnkSetEasyMultiLightMatrices();
:
njCnkEasyMultiDrawMotion( MOTION,ff );
ff+=0.2f;
if( ff >= (MOTION->nbFrame) ) ff-=MOTION->nbFrame;
: