*object | チャンクオブジェクト構造体へのポインタ |
njCnkSetSimpleMultiLight()
njCnkSetSimpleMultiLightSwitch()
njCnkSetSimpleMultiAmbient()
njCnkSetSimpleMultiLightColor()
njCnkSetSimpleMultiLightVector()
njCnkSetSimpleMultiLightPoint()
njCnkSetSimpleMultiLightRange()
njCnkSetSimpleMultiLightMatrices()
サポートしているチャンク形式は次のとおりです。
頂点チャンク | NJD_CV_VN |
ストリップチャンク | NJD_CS,NJD_CS_UVH,NJD_CS_UVN |
sbInitSystem( NJD_RESOLUTION_640x240_NTSCNI, NJD_FRAMEBUFFER_MODE_RGB565, 1 ); njInitVertexBuffer( 500000, 0, 10000, 0, 0 ); njInitMatrix( matrix, 128, 0); njInit3D( vbuf, 4096 ); njInitView( &view ); njSetView( &view ); njCnkSetSimpleMultiLight(4); njCnkSetSimpleMultiLightVector(0.f, 0.f, -1.f); njCnkSetSimpleMultiLightPoint(NJD_CNK_SIMPLE_MULTILIGHT_2, 0.f, 0.f, -12.f); njCnkSetSimpleMultiLightPoint(NJD_CNK_SIMPLE_MULTILIGHT_3, 0.f, 0.f, -12.f); njCnkSetSimpleMultiLightPoint(NJD_CNK_SIMPLE_MULTILIGHT_4, 0.f, 0.f, -12.f); njCnkSetSimpleMultiLightRange(NJD_CNK_SIMPLE_MULTILIGHT_2, 6.f, 40.f); njCnkSetSimpleMultiLightRange(NJD_CNK_SIMPLE_MULTILIGHT_3, 6.f, 40.f); njCnkSetSimpleMultiLightRange(NJD_CNK_SIMPLE_MULTILIGHT_4, 6.f, 40.f); njCnkSetSimpleMultiAmbient(0.2f, 0.2f, 0.2f); njCnkSetSimpleMultiLightColor(NJD_CNK_SIMPLE_MULTILIGHT_1, 0.5f, 0.4f, 0.7f); njCnkSetSimpleMultiLightColor(NJD_CNK_SIMPLE_MULTILIGHT_2, 1.5f, 0.0f, 0.0f); njCnkSetSimpleMultiLightColor(NJD_CNK_SIMPLE_MULTILIGHT_3, 0.0f, 1.5f, 0.0f); njCnkSetSimpleMultiLightColor(NJD_CNK_SIMPLE_MULTILIGHT_4, 0.0f, 0.0f, 1.5f); njCnkSetSimpleMultiLightSwitch(NJD_CNK_SIMPLE_MULTILIGHT_ALL, 1); while(1) { njClearMatrix(); njTranslate( NULL, 0.f, 0.f, -10.f ); njRotateXYZ( NULL, xx,yy,zz ); njCnkSimpleMultiDrawObject( Object ); xx += 257; yy += 179; zz += 193; njWaitVSync(); }