Ninjaライブラリ - マトリクス構造体

NJS_TEX

テクスチャUV座標構造体

定義

typedef struct {
        Sint16  u;
        Sint16  v;
} NJS_TEX;

メンバ

uテクスチャU座標
vテクスチャV座標

解説

テクスチャUV座標を指定する構造体です。

参照

njCalcTexture()
njCloseBinary()
njDrawScroll()
njDrawSprite2D()
njDrawSprite3D()
njDrawTexture()
njDrawTextureMemList()
njExitTexture()
njGarbageTexture()
njGetPaletteData()
njGetPaletteMode()
njGetTextureErrStat()
njInitCacheTextureBuffer()
njInitTexture()
njInitTextureBuffer()
njInitTextureGlobalIndex()
njLoadCacheTexture()
njLoadCacheTextureNum()
njLoadCacheTextureNumG()
njLoadPaletteFile()
njLoadTexture()
njLoadTextureNum()
njLoadTexturePvmFile()
njLoadTexturePvmMemory()
njLoadTextureReq()
njOpenBinary()
njReadBinary()
njReleaseCacheTextureAll()
njReleaseCacheTextureNum()
njReleaseCacheTextureNumG()
njReleaseTexture()
njReleaseTextureAll()
njReleaseTextureNum()
njReleaseTextureNumG()
njSetPaletteData()
njSetPaletteMode()
njSetPvmTextureList()
njSetTexture()
njSetTextureInfo()
njSetTextureName()
njSetTextureNum()
njSetTextureNumG()

NJS_TEX
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