Ninjaライブラリ - マトリクス構造体
NJS_MATRIX
マトリクス
定義
typedef Float NJS_MATRIX[16];
解説
マトリクスの型を定義します。
参照
njAddMatrix
()
njCalcPoint
()
njCalcPoints
()
njCalcVector
()
njCalcVectors
()
njClearMatrix
()
njDetMatrix
()
njGetMatrix
()
njGetTranslation
()
njInitMatrix
()
njInvertMatrix
()
njMirror
()
njMotionRotateXYZ
()
njMotionRotateZXY
()
njMotionScale
()
njMotionTransform
()
njMotionTransformZXY
()
njMotionTranslate
()
njMultiLightMatrix
()
njMultiMatrix
()
njMultiViewMatrix
()
njPopMatrix
()
njProject
()
njProject2
()
njProjectScreen
()
njPushMatrix
()
njRotate
()
njRotateX
()
njRotateXYZ
()
njRotateY
()
njRotateZ
()
njRotateZXY
()
njScale
()
njScaleV
()
njSetCamera
()
njSetMatrix
()
njSetUserLight
()
njSubMatrix
()
njTranslate
()
njTranslateV
()
njTransposeMatrix
()
njUnitMatrix
()
njUnitRotPortion
()
njUnitTransPortion
()
NJS_MATRIX
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