void njInitShape( *buf ) Float *buf
*buf | シェープ用バッファ |
extern NJS_OBJECT OBJECT[]; extern NJS_MOTION MOTION[]; extern NJS_MOTION SHAPE[]; float buf[6000]; float ff=0.f; : InitShape(buf); : njDrawShapeMotion( OBJECT,MOTION,SHAPE,ff ); ff+=0.2f; if( ff >= (MOTION->nbFrame-1) ) ff=0.f; :