4-2 Ninja Material Name Editor for LIGHTWAVE



4-2-1 動作環境



4-2-2 起動方法



4-2-3 オプション設定

Alpha Instruction

Mip-map 'D' adjust

Use Palette

Palette Bank

UV mode

Filter mode

Ignore Ambient(Na)

Ignore Specular(Ns)

Ignore Lights(L or Nl)

Environt mapping(E)

Double sided(D)

Shading

User alpha

Other Attributes


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