/* NAM 0.82alpha1 NinjaAsciiMotion  */

/*// MOTION : motion_box_Box01 */
/*// ACTION : action_box_Box01 */


MOTION_START

MDATA2 mdata_box_Box01[]
START
    NULL, NULL, 0, 0,
END


MOTION motion_box_Box01[]
START
MdataArray     mdata_box_Box01,
MFrameNum      11,
MotionBit      0x3,
InterpolFct    0x2,
END

ACTION action_box_Box01[]
START
ObjectHead      object_box_Box01_Box01,
Motion          motion_box_Box01
END

MOTION_END

DEFAULT_START

#ifndef DEFAULT_MOTION_NAME
#define DEFAULT_MOTION_NAME motion_box_Box01
#endif
#ifndef DEFAULT_ACTION_NAME
#define DEFAULT_ACTION_NAME action_box_Box01
#endif

DEFAULT_END

