/*
	Ninja Library
	
	COPYRIGHT (C) SEGA ENTERPRISES,LTD.

*/
#ifndef _NINJA_PTCL_H_
#define _NINJA_PTCL_H_



void	njPtclPolygonStart( Uint32 col );
void	njPtclPolygonEnd( void );
void	njPtclDrawPolygon( NJS_POINT3 *p, Sint32 n, Float h );

void	njPtclSpriteStart( Sint32 texid, Uint32 col, Sint32 flag );
void	njPtclSpriteEnd( void );
void	njPtclDrawSprite( NJS_POINT3 *p, Sint32 n, Float w, Float h );

void	njPtclStripStart( void );
void	njPtclStripEnd( void );
void	njPtclStrip( NJS_POINT3 *p, Uint32 col, Sint32 n );


#endif /* _NINJA_PTCL_H_ */

/*
 * End Of File
 */
