##### Ninja Library - Model and Motion Structure

# NJS_ACTION

Structure that integrates object and motion data

### DEFINITION

      typedef struct {
       NJS_OBJECT *object;
       NJS_MOTION *motion;
      } NJS_ACTION;

### MEMBER

  `*object` | Object tree start pointer
  `*motion` | Motion list pointer

### DESCRIPTION

  Structure that integrates object and motion data. (Normally applies only to the basic model.)

### REFERENCE

  `njAction()
  njActionLink()
  njEasyAction()
  njEasyActionLink()
  njFastAction()
  njFastActionLink()
  njGetAction()
  njLightAction()
  njSimpleAction()
  njSimpleActionLink()
  `

NJS_ACTION

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