##### Ninja Library - System Function

# njTextureFilterMode

Sets the texture filter

### FORMAT

`

  void njTextureFilterMode( mode )
  Int mode

`

### PARAMETER

  `mode` | Texture filter mode
  `` | NJD_TEXTUREFILTER_POINT_SAMPLE:Point sample (default)
  `` | NJD_TEXTUREFILTER_BILINEAR:Bilinear filter
  `` | NJD_TEXTUREFILTER_TRILINEAR:Trilinear filter

### RETURN

  None

### DESCRIPTION

  Sets the texture filter.

### EXAMPLE

      Sets the texture filter to bilinear filter.
      void njUserInit(void)
      {
      	:
       njTextureFilterMode( NJD_TEXTUREFILTER_BILINEAR );
      	:
      }
      Sint32 njUserMain(void)
      {
      	:
       njDrawPolygon2D( ... );
      	:
      }

### NOTE

  If filter mode setting against model is changed by `njSetConstantAttr()` function, the setting is valid for later drawings. The setting needs to be set again by `njTextureFilterMode()` function when change is required.

### REFERENCE

  `njSetConstantAttr()
  `

njTextureFilterMode

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