Ninja Library - Matrix Function

njProject

Throws a parallel project onto an arbitrary picture plane

FORMAT

void njProject(*m, *pl)
NJS_MATRIX *m
NJS_PLANE *pl

PARAMETER

 *m  Calculation matrix 
 *pl  Picture plane 

RETURN

None

DESCRIPTION

Throws a parallel projection onto arbitrary picture plane pl. When parameter m is NULL, calculation is performed on the current matrix.

EXAMPLE

The following throws a parallel projection through the origin onto the plane.
NJS_MATRIX stack[10];
NJS_VIEW view;
NJS_PLANE pl;
pl.px = 0.f;
pl.py = 0.f;
pl.pz = 0.f;
pl.vx = 0.f;
pl.vy = 1.f;
pl.vz = 1.f;
njInitMatrix(stack, 10);
njInitView(&view);
njSetView(&view);
njClearMatrix();
njPushMatrix(NULL);
njPushMatrix(NULL);
njProject(NULL, &pl);
njPopMatrix(1);

njProject
COPYRIGHT © SEGA ENTERPRISES, LTD., 1998,1999