Ninja Library - View Function

njInitView

Initializes the view

FORMAT

void njInitView(*v)
NJS_VIEW *v

PARAMETER

 *v   Pointer to view structure 

RETURN

None

DESCRIPTION

Initializes the user-defined view as follows: Position (X,Y,Z) = (0,0, 0) //origin Orientation (VX,XY,XZ) = (0,0,-1) //toward back of screen Tilt (roll, or tilt along the Z axis of line of sight) //0 degrees View matrix = Unit matrix

EXAMPLE

NJS_VIEW v;
njInitView(&v);

NOTE

This function may be omitted when settings are made directly in the view structure. Structure members which must be set are: px, py, pz (view point) vx, vy, vz (view direction) roll (view tilt) It is not necessary to set the view matrix.

REFERENCE

njSetView()
njClearMatrix()

njInitView
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