Prototype declaration:
KMINT32 kmRenderTexture( OUT PKMSURFACEDESC pTextureSurface IN KMDWORD dwDitherMode );
Description:
Parameters:This function notifies the tile accelerator that all vertex data of a single scene has been written. The renderer begins rendering for a texture surface specified after vertex data expansion is completed. Also, the texture for drawing must be in the Rectangle/Stride format.
Return values:pTextureSurface(output) Texture of which rendering result is stored dwDitherMode(input) This parameter specifies the rendering flag, as follows: KM_RENDER_DITHER KM_RENDER_NODITHER
Value Explanation 0 < (return) Success 0 > (return) Failure