Ninja Library - Camera Function

njYawCameraInterest

Rotates camera visual axis around local Y axis

FORMAT

void njYawCameraInterest(*c, ang)
NJS_CAMERA *c
Angle ang

PARAMETER

 *c  Pointer to camera structure 
 ang  Rotation angle (relative amount) 

RETURN

None

DESCRIPTION

Rotates camera visual axis around local Y axis.

EXAMPLE

Camera is at (0, 0, 0) and facing (0, 0, -1) direction. 
The following leaves camera position as is and rotates only visual axis 
by 90 degrees around Y axis.

NJS_CAMERA c;
njInitCamera(&c);
njYawCamereInterest(&c, NJM_DEG_ANG(90));
njSetCamera(&c);

njYawCameraInterest
COPYRIGHT © SEGA ENTERPRISES, LTD., 1998,1999