Ninja Library - Sprite Structure

NJS_SPRITE

Structure in which sprite data is set

DEFINITION

typedef struct { 
 NJS_POINT3 p; 
 Float  sx,sy; 
 Angle  ang; 
 NJS_TEXLIST *tlist; 
 NJS_TEXANIM *tanim; 
} NJS_SPRITE; 

MEMBER

 p  Drawing position 
 sx,sy  Sprite scale value  
 ang  Sprite rotation angle 
 *tlist  Texture list 
 *tanim  Texture animation pattern 

DESCRIPTION

Structure in which sprite data is set.

REFERENCE

njDrawSprite2D()
njDrawSprite3D()

NJS_SPRITE
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