Ninja Library - Texture Function

njReLoadVQCodebookNumG

Reloads VQ codebook

FORMAT

Sint32 njReLoadVQCodebookNumG( globalIndex, *texaddr, attr);
Uint32 globalIndex
void *texaddr
Uint32 attr

PARAMETER

 globalIndex  Global index number 
 *texaddr  Address of either file name or texture memory  
 attr  Texture attribute 

RETURN

 1  Successful 
 -1  Failure 

DESCRIPTION

Reloads the VQ texture codebook for the global index number globalIndex in the current texture list. Only VQ format textures can be reloaded. When a texture is loaded from file, NJD_TEXATTR_TYPE_FILE is specified for the attr. When a texture is loaded from memory, NJD_TEXATTR_TYPE_MEMORY is specified for the attr.

EXAMPLE

/*
 Change VQ codebook of global index number 0
 * file1.pvr is VQ texture
*/
njReLoadVQCodebookNumG(0,"file1.pvr",NJD_TEXATTR_TYPE_FILE);

NOTE

For memory texture, the beginning of texture target must be specified.

REFERENCE

njReLoadVQCodebookNum()

njReLoadVQCodebookNumG
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