Ninja Library - Collision Function

njCollisionCheckSS

Checks collision for two spheres

FORMAT

Int njCollisionCheckSS( *sphere1, *sphere2 )
NJS_SPHERE *sphere1
NJS_SPHERE *sphere2

PARAMETER

 *sphere1  Sphere object #1 to be collision checked 
 *sphere2  Sphere object #2 to be collision checked 

RETURN

 1  Hit 
 0  Not hit 

DESCRIPTION

Checks collision for two spheres.

EXAMPLE

The following checks collision for two spheres, sphere1 and sphere2.
NJS_SPHERE sphere1,sphere2;
sphere1.c.x = -80.f;
sphere1.c.y = 0.f;
sphere1.c.z = 0.f;
sphere1.r = 100.f;
sphere2.c.x = 80.f;
sphere2.c.y = 0.f;
sphere2.c.z = 0.f;
sphere2.r = 100.f;
njCollisionCheckSS(&sphere1, &sphere2);
% Result %	
Return : 1

njCollisionCheckSS
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