##### Sound Function - Global Sound Control API

# sdSndSetSpace

Sets the target play environment

### FORMAT

`

  SDE_ERR sdSndSetSpace( space )
  SDE_SPACE space

`

### PARAMETER

  `space` | Play environment to set

### RETURN

  SDE_ERR_NO_INIT | The Sound Library has not been initialized |
  SDE_ERR_PRM_OVER_RANGE | Parameter out of range |
  SDE_ERR_HOST_CMD_BUF_NO_ENOUGH | No more Host Commands can be accepted |

### DESCRIPTION

  Sets the Dreamcast sound play environment.

  The argument `space` that specifies the play environment can have the following settings.

  SDE_SPACE_MONO | Monaural sound
  SDE_SPACE_STEREO | Stereo sound

### NOTE

  Currently, only Mono (SDE_SPACE_MONO) and Stereo (SDE_SPACE_STEREO) are available.

sdSndSetSpace

COPYRIGHT © SEGA ENTERPRISES, LTD., 1998,1999