##### Ninja Library - Light Structure

# NJS_LIGHT_MATERIAL

Light material data structure

### DEFINITION

      typedef  struct {
       NJS_ARGB ambient;
       NJS_ARGB diffuse;
       NJS_ARGB specular;
       Float  exponent;
      } NJS_LIGHT_MATERIAL;

### MEMBER

  `ambient` | Ambient color for material
  `diffuse` | Material color for material
  `specular` | Specular color for material
  `exponent` | Exponent value

### DESCRIPTION

  Intermediate vertex buffer storage structure for material data model calculations that are exchanged with the light source system within the model routine.

NJS_LIGHT_MATERIAL

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