##### Ninja Library - System Function

# njMipmapAdjust

Adjusts mipmap level of textures

### FORMAT

`

  void njMipmapAdjust( level )
  Int level

`

### PARAMETER

  `level` | Mipmap adjust level

### RETURN

  None

### DESCRIPTION

  Sets 'D' parameter to adjust mipmap level. Values to be set are 1 thru 15. Default is 4. The following shows the actual D parameter values.

  parameter | D parameter
  1 | 0.25
  2 | 0.50
  3 | 0.75
  4 | 1.00
  5 | 1.25
  6 | 1.50
  7 | 1.75
  8 | 2.00
  9 | 2.25
  10 | 2.50
  11 | 2.75
  12 | 3.00
  13 | 3.25
  14 | 3.50
  15 | 3.75

njMipmapAdjust

COPYRIGHT © SEGA ENTERPRISES, LTD., 1998,1999