Ninja Library - View Function

njRotateViewPosZAbsolute

Rotates the view location around the Z axis (absolute rotation)

FORMAT

void njRotateViewPosXAbsolute( *v, ang )
NJS_VIEW *v
Angle ang

PARAMETER

 *v  Pointer to view structure  
 ang  Rotation angle (absolute amount) 

RETURN

None

DESCRIPTION

Rotates the view location around the Z axis by an absolute angle.

EXAMPLE

The following rotates the location of the view located at (0, 0, 3000) 
and directed towarded (0, 0, -1) (into the screen) by 90 degrees around the Z axis, 
without changing the view direction.
#define VIEW_APX 0.f
#define VIEW_APY 0.f
#define VIEW_APZ 3000.f
#define VIEW_AVX 0.f
#define VIEW_AVY 0.f
#define VIEW_AVZ -1.f
#define VIEW_AROLL 0
NJS_VIEW v;
v.apx = VIEW_APX;
v.apy = VIEW_APY;
v.apz = VIEW_APZ;
v.avx = VIEW_AVX;
v.avy = VIEW_AVY;
v.avz = VIEW_AVZ;
v.aroll = NJM_DEG_ANG(VIEW_AROLL);
njRotateViewPosXAbsolute(&v, NJM_DEG_ANG(90));
njSetView( &v );

NOTE

When parameter v is NULL, the current view is rotated.

REFERENCE

njSetView()

njRotateViewPosZAbsolute
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