Ninja Library - Model and Motion Structure
NJS_MOTION_LINK
Structure that stores two motions and frames that are to be linked together
DEFINITION
typedef struct{
NJS_MOTION
*motion[2]; Float frame[2]; } NJS_MOTION_LINK;
MEMBER
*motion[2]
Motion list pointer array
frame[2]
Link frame array
DESCRIPTION
Structure that stores two motions and frames that are to be linked together. Motion list pointer indicated by motion[i] corresponds to frame to be linked which is indicated by frame[i]. (i = 0: Link source / i = 1: Link target)
REFERENCE
njActionLink
()
njCnkDrawMotionLink
()
njCnkDrawShapeMotionLink
()
njCnkEasyDrawMotionLink
()
njCnkEasyDrawShapeMotionLink
()
njCnkEasyMultiDrawMotionLink
()
njCnkEasyMultiDrawShapeMotionLink
()
njCnkSimpleDrawMotionLink
()
njCnkSimpleDrawShapeMotionLink
()
njDrawMotionLink
()
njDrawShapeMotionLink
()
njEasyActionLink
()
njEasyDrawMotionLink
()
njEasyDrawShapeMotionLink
()
njFastActionLink
()
njFastDrawMotionLink
()
njFastDrawShapeMotionLink
()
njSimpleActionLink
()
njSimpleDrawMotionLink
()
njSimpleDrawShapeMotionLink
()
NJS_MOTION_LINK
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