##### Ninja Library - Texture Function

# njSetTextureMemorySize

Sets texture memory size

### FORMAT

`

  void njSetTextureMemorySize( size )
  Uint32 size

`

### PARAMETER

  `size` | Sets texture memory size in byte/4

### RETURN

  None

### DESCRIPTION

  Sets the texture memory size in byte/4. The value set with this function is reflected in sbinit.c of the `njInitSystem()` function and in the `njChangeSystem()` function. When the function is not used, the texture memory default is 4MByte.

### EXAMPLE

      The following sets in sbinit.c
      /* Set texture memory to 5MB */
      njSetTextureMemorySize(0x500000/4);
      /* Initialize Ninja */
      njInitSystem(mode, frame, count);

### REFERENCE

  `njInitSystem()
  njChangeSystem()
  `

njSetTextureMemorySize

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