Ninja Library - Model and Motion Structure
NJS_MOTION_DATA
Structure that stores current frame data calculated by the motion function
DEFINITION
typedef struct { Float *pos; Angle *ang; Float *scl; } NJS_MOTION_DATA;
MEMBER
*pos
Movement data array start pointer
*ang
Rotation data array start pointer
*scl
Scale data array start pointer
DESCRIPTION
Structure that stores current frame data calculated by the motion function.
REFERENCE
njGetAction
()
njGetDrawMotion
()
NJS_MOTION_DATA
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