Ninja Library - Matrix Structure
NJS_PLANE
Structure in which plane collisions are set
DEFINITION
typedef struct { Float px,py,pz; Float vx,vy,vz; } NJS_PLANE;
MEMBER
px,py,pz
Vertex coordinate
vx,vy,vz
Vector
DESCRIPTION
Structure in which plane collisions are set.
REFERENCE
njDistanceL2PL
()
njDistanceP2PL
()
njDistancePL2PL
()
njIsParalellL2PL
()
njIsParalellPL2PL
()
njMirror
()
njProject
()
njProject2
()
NJS_PLANE
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