Ninja Library - System Function
njMipmapAdjust
Adjusts mipmap level of textures
FORMAT
-
void njMipmapAdjust( level )
Int level
PARAMETER
-
level | Mipmap adjust level |
RETURN
-
None
DESCRIPTION
-
Sets 'D' parameter to adjust mipmap level. Values to be set are 1 thru 15. Default is 4. The following shows the actual D parameter values.
parameter | D parameter |
1 | 0.25 |
2 | 0.50 |
3 | 0.75 |
4 | 1.00 |
5 | 1.25 |
6 | 1.50 |
7 | 1.75 |
8 | 2.00 |
9 | 2.25 |
10 | 2.50 |
11 | 2.75 |
12 | 3.00 |
13 | 3.25 |
14 | 3.50 |
15 | 3.75 |
njMipmapAdjust
COPYRIGHT © SEGA ENTERPRISES, LTD., 1998,1999