Ninja Library - Model and Motion Structure

NJS_MOTION_LINK

Structure that stores two motions and frames that are to be linked together

DEFINITION

typedef struct{ 
 NJS_MOTION *motion[2]; 
 Float  frame[2]; 
} NJS_MOTION_LINK; 

MEMBER

 *motion[2]  Motion list pointer array  
 frame[2]  Link frame array  

DESCRIPTION

Structure that stores two motions and frames that are to be linked together. Motion list pointer indicated by motion[i] corresponds to frame to be linked which is indicated by frame[i]. (i = 0: Link source / i = 1: Link target)

REFERENCE

njActionLink()
njCnkDrawMotionLink()
njCnkDrawShapeMotionLink()
njCnkEasyDrawMotionLink()
njCnkEasyDrawShapeMotionLink()
njCnkEasyMultiDrawMotionLink()
njCnkEasyMultiDrawShapeMotionLink()
njCnkSimpleDrawMotionLink()
njCnkSimpleDrawShapeMotionLink()
njDrawMotionLink()
njDrawShapeMotionLink()
njEasyActionLink()
njEasyDrawMotionLink()
njEasyDrawShapeMotionLink()
njFastActionLink()
njFastDrawMotionLink()
njFastDrawShapeMotionLink()
njSimpleActionLink()
njSimpleDrawMotionLink()
njSimpleDrawShapeMotionLink()

NJS_MOTION_LINK
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