Ninja Library - Light Function

njLightAllOn

Turns on all the lights that were set by the njCreateLight() function.

FORMAT

void njLightAllOn( void )

PARAMETER

None

RETURN

None

DESCRIPTION

Turns on the light source that is set to off. (Since the default is light on, this function doesn't need to be called.)

EXAMPLE

#include <Shinobi.h>
	:
NJS_LIGHT light[5];
sbInitSystem( NJD_RESOLUTION_VGA, NJD_FRAMEBUFFER_MODE_RGB565, 1);
njCreateLight(&light[0], NJD_DIR_LIGHT);
njCreateLight(&light[1], NJD_POINT_LIGHT);
njCreateLight(&light[2], NJD_SPOT_LIGHT);
njCreateLight(&light[3], NJD_SPOT_LIGHT);
njCreateLight(&light[4], NJD_SPOT_LIGHT);
	:
/* Turn 3 light sources off */
njLightOff(&light[0]);
njLightOff(&light[2]);
njLightOff(&light[3]);
	:
/* Turn all light sources on */
njLightAllOn();

NOTE

Functions njCreateLight/njDeleteAllLight and njLightAllOn/njLightAllOff operate as if installing light bulb/removing light bulb and turning on and off an electric lights.

REFERENCE

njCreateLight()
njLightAllOff()

njLightAllOn
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