Ninja Library - Collision Function

njCollisionCheckCC

Checks collision for two capsules

FORMAT

Int njCollisionCheckCC( *h1, *h2 )
NJS_CAPSULE *h1
NJS_CAPSULE *h2

PARAMETER

 *h1  Capsule object #1 to be collision checked 
 *h2  Capsule object #2 to be collision checked 

RETURN

 1  Hit 
 0  Not hit 

DESCRIPTION

Checks collision for two capsules.

EXAMPLE

The following checks collision for two capsules h1 and h2.
NJS_CAPSULE h1,h2;
h1.c1.x = -80.f;
h1.c1.y = 0.f;
h1.c1.z = 0.f;
h1.c2.x = -180.f;
h1.c2.y = 0.f;
h1.c2.z = 0.f;
h1.r = 100.f;
h2.c1.x = 80.f;
h2.c1.y = 0.f;
h2.c1.z = 0.f;
h2.c2.x = 180.f;
h2.c2.y = 0.f;
h2.c2.z = 0.f;
h2.r = 100.f;
njCollisionCheckCC(&h1, &h2);
% Result %	
Return : 1

njCollisionCheckCC
COPYRIGHT © SEGA ENTERPRISES, LTD., 1998,1999