##### Sound Function - Sound Module Control Function

# sdShotGetCurAdr

Gets the current play address of a One-Shot

### FORMAT

`

  SDE_ERR sdShotGetCurAdr( handle, *cur_adr )
  SDSHOT handle
  Sint32 *cur_adr

`

### PARAMETER

  `handle` | Object handle
  `cur_adr` | Pointer to storage for the currently reading waveform

### RETURN

  SDE_ERR_NO_INIT | The Sound Library has not been initialized |
  SDE_ERR_HANDLE_NULL | The handle is NULL |

### DESCRIPTION

  Gets the current play address of a One-Shot.

sdShotGetCurAdr

COPYRIGHT © SEGA ENTERPRISES, LTD., 1998,1999