##### Sound Function - Sound Module Control Function

# sdShotGetTotalSmpFrame

Gets total One-Shot play sample frames

### FORMAT

`

  SDE_ERR sdShotGetTotalSmpFrame( handle, *total_smp_frame )
  SDSHOT handle
  Uint32 *total_smp_frame

`

### PARAMETER

  `handle` | Object handle
  `total_smp_frame` | Pointer to storage for obtained total playing sample frame number

### RETURN

  SDE_ERR_NO_INIT | The Sound Library has not been initialized |
  SDE_ERR_HANDLE_NULL | The handle is NULL |

### DESCRIPTION

  Gets total currently playing One-Shot sample frames.

sdShotGetTotalSmpFrame

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