/* Set two textures */
NJS_TEXNAME texname[2];
NJS_TEXLIST texlist={texname,2};
/* Prepare to read two textures*/
NJS_TEXMEMLIST texmemlist[2];
texbuf = syMalloc(0x20000);
njInitTextureBuffer(texbuf,0x20000);
njInitTexture(texmemlist,2);
njSetTextureName(&texname[0],"file1.pvr",0,NJD_TEXATTR_TYPE_FILE|
NJD_TEXATTR_GLOBALINDEX);
njSetTextureName(&texname[1],"file2.pvr",1,NJD_TEXATTR_TYPE_FILE|
NJD_TEXATTR_GLOBALINDEX);
njLoadTexture(&texlist);
syFree(texbuf);
/* Set texlist as the current texture list */
njSetTexture(&texlist);
/* Set current texture to the texlist #0 */
njSetTextureNum(0);