Ninja Library - Matrix Structure

NJS_PLANE

Structure in which plane collisions are set

DEFINITION

typedef struct { 
 Float px,py,pz; 
 Float vx,vy,vz; 
} NJS_PLANE; 

MEMBER

 px,py,pz  Vertex coordinate 
 vx,vy,vz  Vector 

DESCRIPTION

Structure in which plane collisions are set.

REFERENCE

njDistanceL2PL()
njDistanceP2PL()
njDistancePL2PL()
njIsParalellL2PL()
njIsParalellPL2PL()
njMirror()
njProject()
njProject2()

NJS_PLANE
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