*w_buff | File read work buffer |
The following opens NJ file on GD-ROM and reads texture list and model data. Sint8 *w_buff; Uint32 rtype, rpos = 0; NJS_TEXLIST *tlist; NJS_OBJECT *obj; char *pFilename = "sample.nu"; w_buff = njOpenBinary(pFilename); tlist = (NJS_TEXLIST *)njReadBinary(w_buff, &rpos, &rtype); obj = (NJS_OBJECT *)njReadBinary(w_buff, &rpos, &rtype); : : syFree(obj); syFree(tlist); njCloseBinary(w_buff);