##### Ninja Library - Model and Motion Structure

# NJS_MODEL

Structure that stores model data

### DEFINITION

      typedef struct {
       NJS_POINT3 *points;
       NJS_VECTOR *normals;
       Sint32  nbPoint;
       NJS_MESHSET *meshsets;
       NJS_MATERIAL *mats;
       Uint16  nbMeshset;
       Uint16  nbMat;
       NJS_POINT3 center;
       Float  r;
      } NJS_MODEL;

### MEMBER

  `*points` | Vertex list
  `*normals` | Normal line list
  `nbPoint` | Number of vertices
  `*meshsets` | Polygon list
  `*mats` | Material list
  `nbMeshset` | Number of mesh sets
  `nbMat` | Number of materials
  `center` | Model center position
  `r` | Radius of circumscribed sphere from center of model

### DESCRIPTION

  Structure that stores model data.

### REFERENCE

  `njDrawModel()
  njEasyDrawModel()
  njFastDrawModel()
  njSimpleDrawModel()
  `

NJS_MODEL

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