##### Ninja Library - System Function

# njStopDisplay

Stops frame buffer display

### FORMAT

`

  void njStopDisplay( void )

`

### PARAMETER

  None

### RETURN

  None

### DESCRIPTION

  Stops the frame buffer display. The frame buffer content does not change.

### EXAMPLE

      The following makes a system change after stopping the frame buffer.
      njStopDisplay();
      njReleaseTextureAll();
      njChangeSystem(NJD_RESOLUTION_640x480_NTSCI,NJD_FRAMEBUFFER_MODE_RGB565,1);
      njInitVertexBuffer( 800000, 0, 300000, 0 ,0);
      njLoadTexture( &texlist );

### REFERENCE

  `njChangeSystem()
  `

njStopDisplay

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