Ninja Library - Texture Function

njTwiddledTexture

Converts to Twiddled-NoMipmap format texture

FORMAT

void njTwiddledTexture( *dst, *src, size )
Sint16 *dst
Sint16 *src
Sint32 size

PARAMETER

 *dst  Twiddled texture (output) 
 *src  Rectangle texture (input) 
 size  Texture width (length) 

RETURN

None

DESCRIPTION

Converts rectangular format texture of 16 bit color to Twiddled-NoMipmap format texture for return.

No attachment to global index header or PVR header.


EXAMPLE

Uint16 texsrc[128*128];
Uint16 texdst[128*128];
/*
	texsrc of Rectangle format converted to Twiddled-NoMipmap format texture,
	and results returned to texdst
*/
njTwiddledTexture( texdst, texsrc, 128);

NOTE

Texture target must be specified for memory texture.

REFERENCE

njReLoadVQCodebookNum()

njTwiddledTexture
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