Ninja Library - View Function

njSetScreen

Sets the screen

FORMAT

void njSetScreen( *s )
NJS_SCREEN *s

PARAMETER

 *s  Pointer to screen structure 

RETURN

None

DESCRIPTION

Initializes the screen according to screen structure values set by the user.

EXAMPLE

#define SCR_DIST   500.f        //Distance from view point (view) to screen
#define SCR_WIDTH  640.f        //Screen width
#define SCR_HEIGHT 480.f        //Screen height
#define SCR_CX     SCR_WIDTH/2  //Center of screen (X axis)
#define SCR_CY     SCR_HEIGHT/2 //Center of screen (Y axis)
NJS_SCREEN scr;
scr.dist = SCR_DIST;
scr.w = SCR_WIDTH;
scr.h = SCR_HEIGHT;
scr.cx = SCR_CX;
scr.cy = SCR_CY;
njSetScreen(&scr);

NOTE

Since the screen is initialized as indicated above by njInitSystem() function, use of this function is optional unless required by the user.

REFERENCE

njInitSystem()

njSetScreen
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