Sound Function - Sound System Function

sdLibInit

Initializes Sound Library

FORMAT

SDE_ERRsdLibInit( *wrk_ptr, mem_blk_handle_max, second_host_cmd_max )
Void *wrk_ptr
Sint32 mem_blk_handle_max
Sint32 second_host_cmd_max

PARAMETER

 wrk_ptr  Pointer to the work buffer used by the Sound Library 
 mem_blk_handle_max  Maximum number of usable memory block handles 
 second_host_cmd_max  Maximum number of usable secondary command buffers 

RETURN

Error code

DESCRIPTION

sdLibInit must be executed first to initialize the Sound Library.

NOTE

If the Sound Library is going to be used, this function must be executed first. The Sound Driver is initialized by sdDrvInit.

REFERENCE

sdDrvInit()

sdLibInit
COPYRIGHT © SEGA ENTERPRISES, LTD., 1998,1999