Ninja Library - Texture Structure

NJS_TEXLIST

Structure for group management of textures

DEFINITION

typedef struct { 
        NJS_TEXNAME     *textures; 
        Uint32          nbTexture; 
} NJS_TEXLIST; 

MEMBER

 *textures  Pointer to NJS_TEXNAME structure 
 nbTexture  Number of NJS_TEXNAME structure 

DESCRIPTION

Structure for group management of textures.

REFERENCE

njCalcTexture()
njCloseBinary()
njDrawScroll()
njDrawTexture()
njDrawTextureMemList()
njExitTexture()
njInitCacheTextureBuffer()
njInitTexture()
njInitTextureBuffer()
njLoadCacheTexture()
njLoadCacheTextureNum()
njLoadCacheTextureNumG()
njLoadTexture()
njLoadTexturePvmFile()
njLoadTexturePvmMemory()
njLoadTextureReq()
njOpenBinary()
njReadBinary()
njReleaseCacheTextureAll()
njReleaseCacheTextureNum()
njReleaseCacheTextureNumG()
njReleaseTexture()
njReleaseTextureAll()
njReleaseTextureNum()
njReleaseTextureNumG()
njSetPvmTextureList()
njSetTexture()
njSetTextureInfo()
njSetTextureName()
njSetTextureNum()
njSetTextureNumG()

NJS_TEXLIST
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