##### Sound Function - Global Sound Control Function

# sdSndGetFxPrg

Gets current FX program number

### FORMAT

`

  SDE_ERR sdSndGetFxPrg( *cur_fx_prg_num )
  Sint8 *cur_fx_prg_num

`

### PARAMETER

  `cur_fx_prg_num` | Pointer to current FX number

### RETURN

  SDE_ERR_NO_INIT | The Sound Library has not been initialized |

### DESCRIPTION

  Gets the current FX (Effects) number.

sdSndGetFxPrg

COPYRIGHT © SEGA ENTERPRISES, LTD., 1998,1999