##### Ninja Library - Matrix Structure

# NJS_SPHERE

Structure that defines sphere collisions

### DEFINITION

      typedef struct{
       NJS_POINT3 c;
       Float  r;
      } NJS_SPHERE;

### MEMBER

  `c` | Center vertex
  `r` | Radius

### DESCRIPTION

  Structure that defines sphere collisions.

### REFERENCE

  `njCollisionCheckBS()
  njCollisionCheckSC()
  njCollisionCheckSS()
  `

NJS_SPHERE

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