Ninja Library - Texture Function

njSetPaletteData

Loads palette data

FORMAT

void njSetPaletteData( offset, count, *data )
Sint32 offset
Sint32 count
void *data

PARAMETER

 offset  Palette offset ( 0 - 1023 ) 
 count  Number of palettes to load ( 1 - 1024 ) 
 *data  Palette data 

RETURN

None

DESCRIPTION

Loads the number of palette data specified by "count", from the offset position. Before loading, the palette color mode must be set. Palettes are numbered from 0 to 1023, and the offset specifies the location where the first palette is to be loaded. Palette data currently used for rendering should not be changed.

EXAMPLE

The following loads palette data.
  
Uint16 palette[256];
NJS_TEXPALETTE pl={palette,0,0,0,0};
njLoadPaletteFile("palette.pvp",&pl);
/* Set mode set in palette.pvp file */
njSetPaletteMode(pl.mode);
/* Load palette data */
njSetPaletteData(pl.offset,pl.count,pl.palette);

REFERENCE

njSetPaletteMode()
njLoadPaletteFile()

njSetPaletteData
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