light | Light number |
flag | Light on/off |
NJD_LIGHT_ON:(light on) | |
NJD_LIGHT_OFF:(light off) |
Set the number and condition (on/off) of the light to be used in the parameters.
If all the registered light options should be operated, specify NJD_CNK_EASY_MULTILIGHT_ALL for the light number.
sbInitSystem( NJD_RESOLUTION_640x240_NTSCNI, NJD_FRAMEBUFFER_MODE_RGB565, 1 ); njInitVertexBuffer( 1000000, 0, 1000, 0, 0 ); njInitMatrix( matrix, 8 , 0); njInit3D( vbuf, 4096 ); njInitView( &view ); njSetView( &view ); /* Set chunk light as 4 */ njCnkSetEasyMultiLight( 4 ); /* Set direction of chunk light's parallel light source (first light source) */ njCnkSetEasyMultiLightVector(0.f, 0.f, -1.f); /* Set chunk light's point light source position */ /* Set second light source (point light source) */ njCnkSetEasyMultiLightPoint(NJD_CNK_EASY_MULTILIGHT_2, 0.f, 0.f, -12.f); /* Set third light source (point light source) */ njCnkSetEasyMultiLightPoint(NJD_CNK_EASY_MULTILIGHT_3, 0.f, 0.f, -12.f); /* Set chunk light's point light source range (distance) */ njCnkSetEasyMultiLightRange(NJD_CNK_EASY_MULTILIGHT_2, 6.f, 40.f); njCnkSetEasyMultiLightRange(NJD_CNK_EASY_MULTILIGHT_3, 6.f, 40.f); njCnkSetEasyMultiLightRange(NJD_CNK_EASY_MULTILIGHT_4, 6.f, 40.f); /* Set chunk light's ambient color */ njCnkSetEasyMultiAmbient(0.1f, 0.1f, 0.1f); /* Set the chunk light's light source color */ njCnkSetEasyMultiLightColor(NJD_CNK_EASY_MULTILIGHT_1, 0.6f, 0.5f, 0.3f); njCnkSetEasyMultiLightColor(NJD_CNK_EASY_MULTILIGHT_2, 1.f, 0.5f, 0.5f); njCnkSetEasyMultiLightColor(NJD_CNK_EASY_MULTILIGHT_3, 0.5f, 1.f, 0.5f); njCnkSetEasyMultiLightColor(NJD_CNK_EASY_MULTILIGHT_4, 0.5f, 0.5f, 1.f); : per = pdGetPeripheral(PDD_PORT_A0); if( per->press & PDD_DGT_TB ) { static int _lt = NJD_LIGHT_ON; /* Set chunk light ON/OFF */ njCnkSetEasyMultiLightSwitch(NJD_CNK_EASY_MULTILIGHT_ALL, _lt); } njClearMatrix(); /* Set chunk light direction-position reflection */ njCnkSetEasyMultiLightMatrices(); njTranslate( NULL, 0.f, 0.f, -10.f ); njRotateXYZ( NULL, rx,ry,rz ); njCnkEasyMultiDrawObject;