*ptr | Pointer to light source |
red | Red light source |
green | Green light source |
blue | Blue light source |
#include <Shinobi.h> : NJS_LIGHT light; sbInitSystem( NJD_RESOLUTION_VGA, NJD_FRAMEBUFFER_MODE_RGB565, 1); njCreateLight(&light, NJD_DIR_LIGHT); : /* Parallel light source set using RGB value 1,0,0 (red) */ njSetLightColor(&light, 1.f, 0.f, 0.f);