*ptr | Pointer to light source |
rate | Magnification |
#include <Shinobi.h> : NJS_LIGHT light; sbInitSystem( NJD_RESOLUTION_VGA, NJD_FRAMEBUFFER_MODE_RGB565, 1); njCreateLight(&light, NJD_DIR_LIGHT); : /* Reduce transparency of specula luminance by half */ njSetLightAlpha(&light, 0.5f);