Ninja Library - Light Function

njCnkSetEasyMultiLight

Sets chunk EasyMulti light

FORMAT

void njCnkSetEasyMultiLight( num )
Int num

PARAMETER

 num  Register number of light 

RETURN

None

DESCRIPTION

Sets the light for njCnkEasyMultiDrawObject (njCnkEasyMultiDrawModel). Enter the number of lights to be used for the parameters. However, the relation between number of lights and light types is as follows.

EXAMPLE

sbInitSystem( NJD_RESOLUTION_640x240_NTSCNI, NJD_FRAMEBUFFER_MODE_RGB565, 1 );
njInitVertexBuffer( 1000000, 0, 1000, 0, 0 );
njInitMatrix( matrix, 8 , 0);
njInit3D( vbuf, 4096 );
njInitView( &view );
njSetView( &view );
/* Set chunk light as 4 */
njCnkSetEasyMultiLight( 4 );
/* Set direction of chunk light's parallel light source (first light source) */
njCnkSetEasyMultiLightVector(0.f, 0.f, -1.f);
/* Set chunk light's point light source position */
/* Set second light source (point light source) */
njCnkSetEasyMultiLightPoint(NJD_CNK_EASY_MULTILIGHT_2, 0.f, 0.f, -12.f);
/* Set third light source (point light source) */
njCnkSetEasyMultiLightPoint(NJD_CNK_EASY_MULTILIGHT_3, 0.f, 0.f, -12.f);
/* Set chunk light's point light source range (distance) */
njCnkSetEasyMultiLightRange(NJD_CNK_EASY_MULTILIGHT_2, 6.f, 40.f);
njCnkSetEasyMultiLightRange(NJD_CNK_EASY_MULTILIGHT_3, 6.f, 40.f);
njCnkSetEasyMultiLightRange(NJD_CNK_EASY_MULTILIGHT_4, 6.f, 40.f);
/* Set chunk light's ambient color */
njCnkSetEasyMultiAmbient(0.1f, 0.1f, 0.1f);
/* Set the chunk light's light source color */
njCnkSetEasyMultiLightColor(NJD_CNK_EASY_MULTILIGHT_1, 0.6f, 0.5f, 0.3f);
njCnkSetEasyMultiLightColor(NJD_CNK_EASY_MULTILIGHT_2, 1.f, 0.5f, 0.5f);
njCnkSetEasyMultiLightColor(NJD_CNK_EASY_MULTILIGHT_3, 0.5f, 1.f, 0.5f);
njCnkSetEasyMultiLightColor(NJD_CNK_EASY_MULTILIGHT_4, 0.5f, 0.5f, 1.f);
	:
njClearMatrix();
/* Set chunk light direction-position reflection */
njCnkSetEasyMultiLightMatrices();
njTranslate( NULL, 0.f, 0.f, -10.f );
njRotateXYZ( NULL, rx,ry,rz );
njCnkEasyMultiDrawObject;

REFERENCE

njCnkEasyMultiDrawModel()
njCnkEasyMultiDrawObject()
njCnkSetEasyMultiAmbient()
njCnkSetEasyMultiLightColor()
njCnkSetEasyMultiLightMatrices()
njCnkSetEasyMultiLightPoint()
njCnkSetEasyMultiLightRange()
njCnkSetEasyMultiLightVector()
njCnkSetEasyMultiLightSwitch()

njCnkSetEasyMultiLight
COPYRIGHT © SEGA ENTERPRISES, LTD., 1998,1999
 No. of lights/No.   
   No.1      No. 2      No. 3      No. 4 
 1:  Parallel light source 
 2:  Parallel light source  Point light source 
 3:  Parallel light source  Point light source  Point light source 
 4:  Parallel light source  Point light source  Point light source  Point light source