##### Ninja Library - Model and Motion Structure

# NJS_MKEY_SI32, NJS_MKEY_A1

Key data storage structure

### DEFINITION

      typedef struct {
       Uint32 keyframe;
       Sint32 key;
      } NJS_MKEY_SI32, NJS_MKEY_A1;

### MEMBER

  `keyframe` | Key frame
  `key` | Signed long data, Data used: Camera roll data, etc.

### DESCRIPTION

  Key data storage structure.

NJS_MKEY_SI32, NJS_MKEY_A1

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