##### Sound Function - Memory Block Transfer Function

# sdMemBlkTransfer

Sets the transfer mode for Memory Blocks

### FORMAT

`

  SDE_ERR sdMemBlkTransfer( handle, dst_ptr )
  SDMEMBLK handle
  Sint32 dst_ptr

`

### PARAMETER

  `handle` | Memory Block handle
  `dst_ptr` | Address of transfer destination

### RETURN

  SDE_ERR_NO_INIT | The Sound Library has not been initialized |
  SDE_ERR_HANDLE_NULL | The handle was NULL |
  SDE_ERR_HANDLE_ILLEGAL_VALUE | An illegal address was specified for the handle |

### DESCRIPTION

  Transfers a Memory Block.

### NOTE

  From Sound Library version 1.00.12, it is no longer possible to request more transfers of memory block handles during the current transfer using this function. Until now, no errors have been generated, but operation cannot be guaranteed. Use this function again after the status becomes SDE_MEMBLK_STAT_FINISH.

sdMemBlkTransfer

COPYRIGHT © SEGA ENTERPRISES, LTD., 1998,1999