Sound Function - Sound Module Control Function

sdShotGetTotalSmpFrame

Gets total One-Shot play sample frames

FORMAT

SDE_ERR sdShotGetTotalSmpFrame( handle, *total_smp_frame )
SDSHOT handle
Uint32 *total_smp_frame

PARAMETER

 handle  Object handle 
 total_smp_frame  Pointer to storage for obtained total playing sample frame number 

RETURN

 SDE_ERR_NO_INIT  The Sound Library has not been initialized 
 SDE_ERR_HANDLE_NULL  The handle is NULL 

DESCRIPTION

Gets total currently playing One-Shot sample frames.

sdShotGetTotalSmpFrame
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