*s | Pointer to screen structure |
#define SCR_DIST 500.f //Distance from view point (view) to screen #define SCR_WIDTH 640.f //Screen width #define SCR_HEIGHT 480.f //Screen height #define SCR_CX SCR_WIDTH/2 //Center of screen (X axis) #define SCR_CY SCR_HEIGHT/2 //Center of screen (Y axis) NJS_SCREEN scr; scr.dist = SCR_DIST; scr.w = SCR_WIDTH; scr.h = SCR_HEIGHT; scr.cx = SCR_CX; scr.cy = SCR_CY; njSetScreen(&scr);