Sound Function - Sound Module Control Function
sdShotGetTotalSmpFrame
Gets total One-Shot play sample frames
FORMAT
SDE_ERR
sdShotGetTotalSmpFrame( handle, *total_smp_frame )
SDSHOT handle
Uint32 *total_smp_frame
PARAMETER
handle
Object handle
total_smp_frame
Pointer to storage for obtained total playing sample frame number
RETURN
SDE_ERR_NO_INIT
The Sound Library has not been initialized
SDE_ERR_HANDLE_NULL
The handle is NULL
DESCRIPTION
Gets total currently playing One-Shot sample frames.
sdShotGetTotalSmpFrame
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