##### Ninja Library - Model and Motion Structure

# NJS_MKEY_F

Key data storage structure

### DEFINITION

      typedef struct {
       Uint32 keyframe;
       Float key[3];
      } NJS_MKEY_F;

### MEMBER

  `keyframe` | Key frame
  `key[3]` | Floating point data, Data used: movement, scale, vector, etc.

### DESCRIPTION

  Key data storage structure.

NJS_MKEY_F

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