##### Shinobi Library - File System Function

# gdFsTrans32

Specifies a transfer from the GD buffer

### FORMAT

`

  Sint32 gdFsTrans32( gdfs, nbytes, *buf )
  GDFS gdfs
  Sint32 nbytes
  void *buf

`

### PARAMETER

  `gdfs` | File handle
  `nbytes` | Number of bytes to be transferred(32-byte units)
  `*buf` | Transfer address

### RETURN

  GDD_ERR

### DESCRIPTION

  Specifies a transfer from the GD buffer Transfer byte count is specified with a 32-byte boundary.

### EXAMPLE

      while ((stat = gdFsGetStat(gf)) == GDD_STAT_READ) {
        if (gdFsGetTransStat(gf) == GDD_TRANS_READY)
        	gdFsTrans32(gf, 2048, buf);
      }

gdFsTrans32

COPYRIGHT © SEGA ENTERPRISES, LTD., 1998,1999