n | Number of texture |
1 | Successful | |
-1 | Failure |
NJS_TEXNAME texname[2]; NJS_TEXLIST texlist ={texname,2}; /* Prepare to read in two textures */ NJS_TEXMEMLIST texmemlist[2]; Sint8 *texbuf; njInitTexture(texmemlist,2); texbuf = syMalloc(0x20800); njInitTextureBuffer(texbuf,0x20000); njSetTextureName(&texname[0],"file1.pvr",0,NJD_TEXATTR_TYPE_FILE| NJD_TEXATTR_GLOBALINDEX); njSetTextureName(&texname[1],"file2.pvr",1,NJD_TEXATTR_TYPE_FILE| NJD_TEXATTR_GLOBALINDEX); /* Load texture */ njLoadTexture(&texlist); syFree(texbuf); /* Set current texture list*/ njSetTexture(&texlist); /* Release texture #0 in texlist file.pvr*/ njReleaseTextureNum(0);
** Same textures in global index are defined identical.
Refer to texture document for more details.