Ninja Library - Matrix Structure

NJS_MATRIX

Defines type of matrix

DEFINITION

typedef Float   NJS_MATRIX[16]; 

DESCRIPTION

Defines type of matrix.

REFERENCE

njAddMatrix()
njCalcPoint()
njCalcPoints()
njCalcVector()
njCalcVectors()
njClearMatrix()
njDetMatrix()
njGetMatrix()
njGetTranslation()
njInitMatrix()
njInvertMatrix()
njMirror()
njMotionRotateXYZ()
njMotionRotateZXY()
njMotionScale()
njMotionTransform()
njMotionTransformZXY()
njMotionTranslate()
njMultiLightMatrix()
njMultiMatrix()
njMultiViewMatrix()
njPopMatrix()
njProject()
njProject2()
njProjectScreen()
njPushMatrix()
njRotate()
njRotateX()
njRotateXYZ()
njRotateY()
njRotateZ()
njRotateZXY()
njScale()
njScaleV()
njSetCamera()
njSetMatrix()
njSetUserLight()
njSubMatrix()
njTranslate()
njTranslateV()
njTransposeMatrix()
njUnitMatrix()
njUnitRotPortion()
njUnitTransPortion()

NJS_MATRIX
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