Ninja Library - Model and Motion Structure

NJS_MOTION_DATA

Structure that stores current frame data calculated by the motion function

DEFINITION

typedef struct { 
 Float *pos; 
 Angle *ang; 
 Float *scl; 
} NJS_MOTION_DATA; 

MEMBER

 *pos  Movement data array start pointer 
 *ang  Rotation data array start pointer 
 *scl  Scale data array start pointer 

DESCRIPTION

Structure that stores current frame data calculated by the motion function.

REFERENCE

njGetAction()
njGetDrawMotion()

NJS_MOTION_DATA
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