Bitmaps      Source bitmaps for this
             application that you
             can modify.
Exe          Generated executable
             ELF format files go
             here.
gd_root      Copy these files to
             the root of the
             GD Workshop
             project so that
             this application
             can access them
             at run-time.
MakeData.bat This batch file rebuilds
             the compiled art for
             this sample program.
sbinit.c     Sets up the Ninja
             environment for memory
             management.  You
             should not need to
             modify this file.
Txtest05.c   Sample application that shows
             how to render a rectangular
             texture.  This texture is in
             ARGB4444 format and has
             texel size 128x32; however, it
             is displayed as a scaling square.
