Bitmaps      Source bitmaps for this
             application that you
             can modify.
Exe          Generated executable
             ELF format files go
             here.
gd_root      Copy these files to
             the root of the
             GD Workshop
             project so that
             this application
             can access them
             at run-time.
Reload01.c   Sample application that
             loads and displays one
             texture applied to nine
             different mipmap sizes.
sbinit.c     Sets up the Ninja
             environment for memory
             management.  You
             should not need to
             modify this file.
