//NJA 0.7alpha3 NinjaAsciiDataMix

// ROOT OBJECT : object__buildingF_buildingF
// TEXLIST     : texlist__buildingF

TEXTURE_START

TEXTURENAME textures__buildingF[]
START
	TEXN( "city21" ),           // 0 256x256 565 TW MIP ?? ??
END

TEXTURELIST texlist__buildingF
START
TextureList textures__buildingF,
TextureNum  1,
END

TEXTURE_END



OBJECT_START

MATERIAL    matlist__buildingF_buildingF[]
START

MATSTART
Diffuse   ( 255, 178, 178, 178 ),
Specular  ( 255, 255, 255, 255 ),
Exponent  (  6.0F ),
AttrTexId ( 0x0, 0 ),
AttrFlags ( 0x94200400 ),
MATEND

END

POLYGON     pg4_0__buildingF_buildingF[]
START
	0, 1, 2, 3,
	1, 5, 3, 7,
	5, 4, 7, 6,
	4, 0, 6, 2,
	4, 5, 0, 1,
	2, 3, 6, 7,
END

VERTUV      vuv4_0__buildingF_buildingF[]
START
	UV( 0, 255 ),
	UV( 0, 255 ),
	UV( 0, -255 ),
	UV( 0, -255 ),
	UV( 0, 255 ),
	UV( 2550, 255 ),
	UV( 0, -255 ),
	UV( 2550, -255 ),
	UV( 0, 255 ),
	UV( 0, 255 ),
	UV( 0, -255 ),
	UV( 0, -255 ),
	UV( 2550, 255 ),
	UV( 0, 255 ),
	UV( 2550, -255 ),
	UV( 0, -255 ),
	UV( 2550, 255 ),
	UV( 2550, 255 ),
	UV( 0, 255 ),
	UV( 0, 255 ),
	UV( 0, 255 ),
	UV( 0, 255 ),
	UV( 2550, 255 ),
	UV( 2550, 255 ),
END

MESHSET     meshset__buildingF_buildingF[]
START

MESHSTART
TypeMatId ( 0x4000, 0 ),
MeshNum     6,
Meshes      pg4_0__buildingF_buildingF,
PolyAttrs   NULL,
PolyNormal  NULL,
VertColor   NULL,
VertUV      vuv4_0__buildingF_buildingF,
MESHEND

END

POINT       point__buildingF_buildingF[]
START
	VERT( -138.303818F, 0.0F, -73.619301F ),
	VERT( -138.303818F, 0.0F, 73.619301F ),
	VERT( -138.303818F, 62.286541F, -73.619301F ),
	VERT( -138.303818F, 62.286541F, 73.619301F ),
	VERT( 138.303818F, 0.0F, -73.619301F ),
	VERT( 138.303818F, 0.0F, 73.619301F ),
	VERT( 138.303818F, 62.286541F, -73.619301F ),
	VERT( 138.303818F, 62.286541F, 73.619301F ),
END

NORMAL      normal__buildingF_buildingF[]
START
	NORM( -0.577350F, -0.577350F, -0.577350F ),
	NORM( -0.577350F, -0.577350F,  0.577350F ),
	NORM( -0.577350F,  0.577350F, -0.577350F ),
	NORM( -0.577350F,  0.577350F,  0.577350F ),
	NORM(  0.577350F, -0.577350F, -0.577350F ),
	NORM(  0.577350F, -0.577350F,  0.577350F ),
	NORM(  0.577350F,  0.577350F, -0.577350F ),
	NORM(  0.577350F,  0.577350F,  0.577350F ),
END

MODEL       model__buildingF_buildingF[]
START
Points      point__buildingF_buildingF,
Normal      normal__buildingF_buildingF,
PointNum    8,
Meshset     meshset__buildingF_buildingF,
Materials   matlist__buildingF_buildingF,
MeshsetNum  1,
MatNum      1,
Center       0.000000F,  0.0F,  0.000000F,
Radius      156.677200F,
END

OBJECT      object__buildingF_buildingF[]
START
EvalFlags ( 0x00000017 ),
Model       model__buildingF_buildingF,
Position  (  0.000000F,  0.000000F,  0.000000F ),
Angle     (  0.000000F,  0.000000F,  0.000000F ),
Scale     (  1.000000F,  1.000000F,  1.000000F ),
Child       NULL,
Sibling     NULL,
END

OBJECT_END


DEFAULT_START

#ifndef DEFAULT_OBJECT_NAME
#define DEFAULT_OBJECT_NAME object__buildingF_buildingF
#endif
#ifndef DEFAULT_TEXLIST_NAME
#define DEFAULT_TEXLIST_NAME texlist__buildingF
#endif

DEFAULT_END

