// MyDma.h
//
// Header for MyDma.h
//
// COPYRIGHT (C) SEGA OF AMERICA, INC. 1998
// All rights reserved.
//
// Information and source code samples contained herein are 
// provided "as-is", without representations or warranties, and 
// are subject to change without notice.
//
// SEGA OF AMERICA, INC. cannot support modifications or 
// derivative works created from the sample source code provided. 
// Developers may use, reproduce, and modify portions or entire 
// sections of the sample source code for the purposes of creating
// Dreamcast applications.  
//
// Sample source code contained herein may not be appropriate 
// for use under all circumstances.  Please consult Developer 
// documentation provided along with your Dreamcast unit for
// additional information and suggestions.
//
//
// Author: Ralph "Cooksey" Thomas
//
// Tabs:	4
//
// Rev:		07/01/99	File Originated
// ------------------------------------------------------------------------------------------------

#ifndef _MY_DMA_H
#define _MY_DMA_H

#include <ac.h>

#ifdef __cplusplus
extern "C" {
#endif


KTBOOL MyDmaTransferProc(volatile KTU32 *target,volatile KTU32 *source,KTU32 size,AC_DMA_TRANSFER_OPERATION operation,AC_DMA_CALLBACK callback);


#ifdef __cplusplus
}
#endif


#endif
