HD GUI 2 mod by PkR, Dark Sonic, Sonikko & SPEEPSHighway This mod provides high-resolution graphics for most ingame menus and GUI items. For use with 1280x720 or higher. This mod will look best if the game's rendering resolution and window size match your native screen resolution. It is not meant to be used with upscaled resolutions (e.g. 640x480 stretched to 2x/3x). It's highly recommended to also enable the "Scale HUD" option in SADX Mod Manager. Version history 0.910 - Added Spanish tutorial messages by kawaiikaorichan 0.909 - Added a workaround for translation mods that use a non-standard codepage 0.908 - Minor bugfixes for the title screen 0.907 - Added HD SADX title screen 0.906 - Improved the look of the recap text when it fades out, disabled the "Now Saving" text function that was interfering with subtitles 0.905 - Fixed an issue with displaying "... has been added to the list" after credits 0.902 - Fixed subtitle text issues when Mod Loader UI scaling is turned off 0.901 - Various tweaks for the subtitle/recap system, added configurable font shadow for subtitles/recap screens 0.900 - Fixed recap screens containing text from previous recaps after switching characters 0.899 - Fixed a crash in Sky Chase when Exit is selected in the pause menu 0.898 - Minor letter layout fixes for subtitles, added more redirects for Japanese layout characters in English text 0.896 - Improved subtitle spacing and fixed scaling/spacing of mission descriptions in the mission stat screen 0.895 - Added scaling of the "Deteled" text on the file select screen 0.894 - Added code fixes to scale Chao Race HUD (no HD textures yet) 0.893 - Added HD subtitle and recap screen font for English, German, French and Spanish 0.887 - Reorganized individual PVR file replacements for a cleaner mod layout, removed duplicate file replacements in code, optimized filesize for some PNG textures 0.886 - Added Dreamcast tutorial layouts - if you use plugins for HD GUI, make sure those are updated as well 0.885 - Updated pause textures for compatibility with a new Dreamcast Conversion update 0.884 - Removed the background in all maps to make them look better in widescreen, added upscaled Japanese maps 0.883 - Updated several symbols in the credits font 0.882 - Updated life icons 0.881 - Updated credits font 0.880 - Added Dreamcast credit screenshots by SPEEPSHighway 0.874 - Final attempt to fix the random ring icon 0.873 - Double-checking if the random ring icon update was uploaded correctly 0.872 - Fixed (again) random ring icon scaling at various resolutions and updated random ring icons 0.871 - Fixed random ring icon scaling at various resolutions and updated random ring icons 0.870 - Updated company logos used in credits 0.869 - Added higher resolution company logos for credits, updated pause menu button text 0.868 - Added support for the new pause box implementation in Dreamcast Conversion (update both mods) 0.867 - Fixed a crash with Knuckles' French title cards (French is still not supported in HD GUI) 0.866 - Added Japanese Goal Ring textures by SPEEPSHighway 0.865 - Updated all PVR graphics with latest optimized versions 0.864 - McAleeCh contributions: updated English level objective cards 0.863 - Sonikko contributions: updated Tails race icons, life icons and Pause menu header, character recap update 0.862 - Fixed an issue with the Goal Ring mod 0.861 - Added a missing PNG file to prevent Sky Chase crashes 0.860 - SPEEPSHighway contributions: added the majority of Japanese assets 0.843 - Fixed an issue with character recap screens not fading properly 0.842 - Fixed a crash when opening the Mini Game Collection 0.841 - Added upscaled Goal Ring mod textures 0.840 - Switched to new Mod Loader functionality to help avoid mod compatibility issues 0.839 - McAleeCh contributions: fixed several text issues in level objective cards 0.837 - Updated the options screen with save icon arrow zoom animation 0.836 - Sonikko contributions: updated the Options screen 0.835 - Sonikko contributions: added Mission Mode start/end graphics and character recap screens 0.834 - Sonikko contributions: added the Mystic Ruins titlecard, updated Station Square and Egg Carrier titlecards, added Sky Chase reticle 0.833 - Sonikko contributions: added Station Square and Egg Carrier titlecards 0.832 - Sonikko contributions: added Action Stage and subgame titlecards 0.831 - tweaked various menu shadows 0.830 - Sonikko contributions: added a high-resolution file/character select background, minor texture fixes 0.829 - added unmirrored common switch model for compatibility with DC General 0.828 - added unmirrored dash pad texture/model for compatibility with DC General 0.827 - another compatibility update 0.826 - compatibility update for DC General's water ripple 0.825 - added Mission Mode status screen by SPEEPSHighway 0.821 - updated Sky Chase score HUD to work with the alpha rejection patch in DC mods 0.820 - SPEEPSHighway contributions: updated HUD numbers and added Mission Mode tutorial backgrounds 0.814 - SPEEPSHighway contributions: updated character and item capsule icons 0.813 - removed SHOOTING1 and SHOOTING2 PVMs from the mod because they aren't actually needed 0.812 - SPEEPSHighway contributions: updated Chaos and Tornado life gauges 0.811 - SPEEPSHighway contributions: updated the PressStartButton texture and character banners 0.810 - updated the PressStartButton texture shown during demos 0.809 - removed the Mod Loader warning and added information on a known issue 0.808 - minor improvements for SADX menu background and level names 0.807 - added SADX main menu background (loads if DC Branding is disabled) 0.806 - implemented a workaround for scaling artifacts with Big's fishing rod and character select stuff at 16:9 0.805 - added Metal Sonic-related assets 0.804 - updated description/changelog 0.803 - fixed textures on checkpoints and various other objects 0.802 - minor changes to option icons 0.801 - initial release Credits: Dark Sonic - character and item capsule icons, Tails' race icons SteG - boss name font SPEEPSHighway - PressStartButton texture, font edits for character banners, Mission Mode assets, HUD numbers, character and item capsule icon edits, Chaos and Tornado life gauges, all Japanese language assets, pause menu button texts Windii - all Japanese language assets Sonikko - File and character select background, level title cards, Sky Chase reticle, character recap screens, Mission start/finish graphics, Tails race icons, life icons, text, random ring icons, various texture edits McAleeCh - mission objective text layout improvements The7hrone & Sonikko - Sonic render edit for the title screen kawaiikaorichan - Spanish assets PkR - everything else The mod replaces the following graphics: MENUS -Title screen -File Select menu, including character spheres and the font used for filenames -File Select/Options background -Character select screen -Character names (including Metal Sonic) used in various ingame menus -Main menu background and items -All dialogs, including dialog window frames and numbers used in them -Trial act select screens -Emblem results screen -Credits font -Adventure Field maps (English only) -Options screen, including all text and icons -Sound Test screen, including the font used for song names HUD -Timer and ring counter, ring icon -Checkpoint timer -E102 Gamma's timer and HUD -Big's HUD -Knuckles' HUD, including emerald radar -Character life icons (by Dark Sonic) -Item capsule icons (by Dark Sonic) -Emblems and emblem icon in the results screen -Sky Chase reticle -Image of Sonic used on the ingame model of the emblem -Animal icons -Life gauges for the Tornado and bosses -Twinkle Circuit HUD -Tails' race icons (by Dark Sonic) -Various miscellaneous items, such as the "BALLS" text in Casino MISCELLANEOUS -Subtitles (except Japanese) -Character recap screen (except Japanese) -Scoreboard background and all scoreboard text and icons, including bosses, Sky Chase, Hedgehog Hammer and Twinkle Circuit -Pause menu items, including button rectangle -The font used for boss names (thanks SteG for helping me improve it) -Game Over screen (currently not scaled by the Mod Loader even in the menu-scale branch) -SEGA and Sonic Team logos -All stage title cards -All level objectives -All character tutorial texts (English and Japanese, control explanations based on the Dreamcast controller) -Mission Mode status screen -Mission start/finish graphics -Mission Mode tutorial backgrounds THINGS THIS MOD DOESN'T REPLACE (yet) -Assets in languages other than English or Japanese (work in progress) -Japanese subtitle font -Chao menus, fonts and GUI -Mini Game Collection menus