HD GUI 2 mod by x-hax, Sonikko & Dark Sonic This mod provides high-resolution graphics for most ingame menus and GUI items. For use with 1280x720 or higher. This mod will look best if the game's rendering resolution and window size match your native screen resolution. It is not meant to be used with upscaled resolutions (e.g. 640x480 stretched to 2x/3x). It's highly recommended to also enable the "Scale HUD" option in SADX Mod Manager. Version history 0.953 Updated texture packs and PVMX file to improve load times Fixed the black line appearing above the Adventure Field ring count 0.952 Updated a texture in CON_REGULAR for consistency 0.951 Various code fixes by Lumi: - Made Sonic and SADX logo move faster on the title screen - Fixed scaling for Japanese characters - Fixed spacing and line width calculation - Japanese characters are now correctly displayed in English and vice versa (except for a few hardcoded characters) - Fixed incorrectly displayed characters in Japanese mission tutorial 0.950 Added some hacks to make Japanese subtitles look better (experimental) 0.949 Removed some texture hooks for better compatibility with other mods 0.948 Updated the Mod Loader version check 0.947 Switched to individual texture replacement for the following PVMs: - AVA_VMSSEL - AVA_VMSSEL_E - EMBLEM - FISHING - KNU_EFF - OBJ_MINI_CART - OBJ_REGULAR - SHOOTING0 As a result of the switch, the mod no longer replaces any models in the game 0.946 Major texture overhaul by Speeps: - Remade the HUD Time/Ring counter icons to be closer to the original graphics. - Fixed borders on French and Japanese mission cards for Tails' Speed Highway - Added outline to GAMEOVER button text to prevent blending around "Quit". - Renamed "Mini Game Collection" to "Game Gear Collection" to diffentiate it from "Mini Games" (ie. Sky Chase). - EN Title cards for Sky Chase etc. now say "Mini Game". - Made capitalization consistent in the pause menu ("Pad setup" -> "Pad Setup" etc.) - Changed Speed Shoes icon to a modified version of Tracker's. Artifacts removed: - Text in Options Menu - Character Select wheel names - Twinkle Circuit Lap cons - Stage objectives Font changed: - Main Menu - Emblem Result - Clear Tallies (all) - Trial menu stage stats - Sound Test main menu - Twinkle Circuit numbers (now the same as the regular HUD). 0.936 Fixed artifacts on the Station Square title card 0.935 Added Name Machine and Black Market textures based on kesnos' and CheatFreak's textures 0.932 Added French level objective cards by kesnos 0.930 Added HD assets for Mini Game Collection (English only) 0.927 Compatibility with the Hill Top mod 0.926 Moved the "Original game" text in the SADX title screen farther to the right 0.925 Updated SADX title screen to make it possible to use more images for the Sonic render in custom title screens 0.924 Updated boss font 0.923 Switch to texlist replacements instead of ResizeTextureList, this should improve stability on some systems 0.922 Removed Chao Race HUD scaling fix in favor of another fix in the Mod Loader 0.921 Fixed Japanese text being offset on the recap screen at some resolutions 0.920 Reworked some subtitle-related code for better compatibility 0.919 Compatibility update for DC Conversion 0.918 Added "Internet" menu item for compatibility with DC Conversion 0.917 Scaling fixes for mission tutorial text 0.916 Minor texture edits for Spanish tutorials (by kawaiikaorichan) 0.915 Support for Japanese subtitles/recap screen text, HD mission tutorial text 0.910 Added Spanish tutorial messages (by kawaiikaorichan) 0.909 Added a workaround for translation mods that use a non-standard codepage 0.908 Minor bugfixes for the title screen 0.907 Added HD SADX title screen 0.906 Improved the look of the recap text when it fades out Disabled the "Now Saving" text function that was interfering with subtitles 0.905 Fixed an issue with displaying "... has been added to the list" after credits 0.902 Fixed subtitle text issues when Mod Loader UI scaling is turned off 0.901 Various tweaks for the subtitle/recap system Added configurable font shadow for subtitles/recap screens 0.900 Fixed recap screens containing text from previous recaps after switching characters 0.899 Fixed a crash in Sky Chase when Exit is selected in the pause menu 0.898 Minor letter layout fixes for subtitles Added more redirects for Japanese layout characters in English text 0.896 Improved subtitle spacing Fixed scaling/spacing of mission descriptions in the mission stat screen 0.895 Added scaling of the "Deteled" text on the file select screen 0.894 Added code fixes to scale Chao Race HUD (no HD textures yet) 0.893 Added HD subtitle and recap screen font for English, German, French and Spanish 0.887 Reorganized individual PVR file replacements for a cleaner mod layout Removed duplicate file replacements in code Optimized filesize for some PNG textures 0.886 Added Dreamcast tutorial layouts (if you use plugins for HD GUI, make sure those are updated as well) 0.885 Updated pause textures for compatibility with a new Dreamcast Conversion update 0.884 Removed the background in all maps to make them look better in widescreen Added upscaled Japanese maps 0.883 Updated several characters to the credits font 0.882 Updated life icons 0.881 Updated credits font 0.880 Added Dreamcast credits screenshots (by SPEEPSHighway) 0.874 Final attempt to fix the random ring icon 0.873 Double-checking if the random ring icon update was uploaded correctly 0.872 Fixed (again) random ring icon scaling at various resolutions and updated random ring icons 0.871 Fixed random ring icon scaling at various resolutions and updated random ring icons 0.870 Updated company logos used in credits 0.869 Added higher resolution company logos for credits Updated pause menu button text 0.868 Added support for the new pause box implementation in Dreamcast Conversion (update both mods) 0.867 Fixed a crash with Knuckles' French title cards (French is still not supported in HD GUI) 0.866 Added Japanese Goal Ring textures (by SPEEPSHighway) 0.865 Updated all PVR graphics with latest optimized versions 0.864 Updated English level objective cards (by McAleeCh) 0.863 Updated Tails race icons, life icons and Pause menu header, character recap update (by Sonikko) 0.862 Fixed an issue with the Goal Ring mod 0.861 Added a missing PNG file to prevent Sky Chase crashes 0.860 Added the majority of Japanese assets (by SPEEPSHighway) 0.843 Fixed an issue with character recap screens not fading properly 0.842 Fixed a crash when opening the Mini Game Collection 0.841 Added upscaled Goal Ring mod textures 0.840 Switched to new Mod Loader functionality to help avoid mod compatibility issues 0.839 Fixed several text issues in level objective cards (by McAleeCh) 0.837 Updated the options screen with save icon arrow zoom animation 0.836 Updated the Options screen (by Sonikko) 0.835 Added Mission Mode start/end graphics and character recap screens (by Sonikko) 0.834 Added the Mystic Ruins titlecard (by Sonikko) Updated Station Square and Egg Carrier titlecards (by Sonikko) Added Sky Chase reticle (by Sonikko) 0.833 Added Station Square and Egg Carrier titlecards (by Sonikko) 0.832 Added Action Stage and subgame titlecards (by Sonikko) 0.831 Tweaked various menu shadows 0.830 Added a high-resolution file/character select background (by Sonikko) Minor texture fixes 0.829 Added unmirrored common switch model for compatibility with DC General 0.828 Added unmirrored dash pad texture/model for compatibility with DC General 0.827 Another compatibility update 0.826 Compatibility update for DC General's water ripple 0.825 Added Mission Mode status screen (by SPEEPSHighway) 0.821 Updated Sky Chase score HUD to work with the alpha rejection patch in DC mods 0.820 Updated HUD numbers and added Mission Mode tutorial backgrounds (by SPEEPSHighway) 0.814 Updated character and item capsule icons (by SPEEPSHighway) 0.813 Removed SHOOTING1 and SHOOTING2 PVMs from the mod because they aren't actually needed 0.812 Updated Chaos and Tornado life gauges (by SPEEPSHighway) 0.811 Updated the PressStartButton texture and character banners (by SPEEPSHighway) 0.810 Updated the PressStartButton texture shown during demos 0.809 Removed the Mod Loader warning and added information on a known issue 0.808 Minor improvements for SADX menu background and level names 0.807 Added SADX main menu background (loads if DC Branding is disabled) 0.806 Implemented a workaround for scaling artifacts with Big's fishing rod and character select stuff at 16:9 0.805 Added Metal Sonic assets 0.804 Updated description/changelog 0.803 Fixed textures on checkpoints and various other objects 0.802 Minor changes to option icons 0.801 Initial release Credits: Dark Sonic - character and item capsule icons, Tails' race icons SteG - boss name font SPEEPSHighway - PressStartButton texture, font edits for character banners, Mission Mode assets, HUD numbers, character and item capsule icon edits, Chaos and Tornado life gauges, all Japanese language assets, pause menu button texts, newer reworked textures Windii - all Japanese language assets Sonikko - gile and character select background, level title cards, Sky Chase reticle, character recap screens, Mission start/finish graphics, Tails race icons, life icons, text, random ring icons, various texture edits McAleeCh - mission objective text layout improvements The7hrone & Sonikko - Sonic render edit for the title screen kawaiikaorichan - Spanish assets kesnos - French assets, Chao assets CheatFreak - Chao assets PkR - all other textures, programming, maintenance Tracker - original version of the Speed Shoes icon Lumi - various code fixes The mod replaces the following graphics: MENUS -Title screen -File Select menu, including character spheres and the font used for filenames -File Select/Options background -Character select screen -Character names (including Metal Sonic) used in various ingame menus -Main menu background and items -All dialogs, including dialog window frames and numbers used in them -Trial act select screens -Emblem results screen -Credits font -Adventure Field maps (English only) -Options screen, including all text and icons -Sound Test screen, including the font used for song names HUD -Timer and ring counter, ring icon -Checkpoint timer -E102 Gamma's timer and HUD -Big's HUD -Knuckles' HUD, including emerald radar -Character life icons (by Dark Sonic) -Item capsule icons (by Dark Sonic) -Emblems and emblem icon in the results screen -Sky Chase reticle -Image of Sonic used on the ingame model of the emblem -Animal icons -Life gauges for the Tornado and bosses -Twinkle Circuit HUD -Tails' race icons (by Dark Sonic) -Various miscellaneous items, such as the "BALLS" text in Casino MISCELLANEOUS -Subtitles -Character recap screen -Scoreboard background and all scoreboard text and icons, including bosses, Sky Chase, Hedgehog Hammer and Twinkle Circuit -Pause menu items, including button rectangle -The font used for boss names (thanks SteG for helping me improve it) -Game Over screen (currently not scaled by the Mod Loader even in the menu-scale branch) -SEGA and Sonic Team logos -All stage title cards -All level objectives -All character tutorial texts (English and Japanese, control explanations based on the Dreamcast controller) -Mission Mode status screen -Mission start/finish graphics -Mission Mode tutorial backgrounds THINGS THIS MOD DOESN'T REPLACE (yet) -Assets in languages other than English or Japanese (work in progress) -Chao menus, fonts and GUI -Mini Game Collection menus in languages other than English