Dreamcast Station Square (ADV00MODELS hack + a few other things) by PkR Version 0.97 Known issues and differences from Dreamcast: 1) Water textures and effects are mostly from the PC and GC Preview versions, slightly different from the unmodded PC version 2) Water textures in the pool area are not animated, also the shadows at the bottom of the pool were changed (same as in the unmodded PC version) 3) Twinkle Park entrance walkway has slightly different reflections. There were transparency glitches with the ported Dreamcast landtable, so the glass tube had to be recreated using level pieces from the PC version landtable Credits: MainMemory - for SADX Mod Loader and extremely valuable programming help SonicFreak94 - for help in lots of different things and for figuring out the problem with the hotel door SteG - water waves texture Changelog Version 0.97 Fixed (to the best of my ability) the alpha problems with palm trees in Act 4 Added more DC textures Hotel door lighting fix is now integrated into code Version 0.96 Improved the look of the sea to make it even closer to the DC version Sewers DC landtable restored with alpha fixes ADVSS03 and ADVSS04 now use texture packs with proper filenames Version 0.95 Resolved all known transparency issues with the DC landtables Minor level piece adjustments in the Casino area Daytime-dependent material flag support for the palette mod Version 0.93 Restored Dreamcast train model Version 0.92 Fixed water animation in the sewers that was missing one animation frame Disabled fog in all acts for a more DC-like look Fixed a potential bug with textures, as a bonus of fixing that there's a new car texture for salad green cars. If you don't like it, you can replace textures\SSCAR\sh_tomy01.png with any of the other reflections in the folder, or with your own texture. Version 0.9 Windows, reflections and a few other things are now correctly lit up at night like on the Dreamcast Implemented day/evening/night textures for reflections Further improved the look of the water in the main area Improved the look of crosswalks in the City Hall area Restored seashore animations Restored the environment mapped ball on top of the Twinkle Park entrance Added object textures from the Dreamcast version Now using object placement from the Dreamcast version Fixed flickering in the Twinkle Park entry room Version 0.8 Now cars from the DC Objects mod are included in this mod Implemented a fix for hotel door lighting Added more textures from the DC version Version 0.76 Fixed an issue with water in the sewers Version 0.75 Water in the sewers now animates only when the game is not paused Version 0.74 Fixed transparency or used a workaround for store roofs Minor collision fixes Version 0.72 Restored water animation in the sewers Fixed broken collision near Emerald Coast entrance Version 0.7 Fixed collision problems in the pool and the main area by copying problematic collision meshes over from the PC version Restored water behavior from the PC version Slightly changed the position of the sea bottom to improve the look of the horizon Fixed a transparency issue with the building next to the Twinkle Park entrance Fixed seashore transparency issues in the pool area Improved the look of the water in the pool area Fixed transparency problems in the sewers by reverting to the PC landtable (which is almost exactly the same as the Dreamcast version anyway) Fixed the problem with the crosswalk texture overlapping Sonic's shadow Version 0.5 First public release PkR