Update 28/03/2021 Lots of internal code optimizations/improvements Removed automatic model sorting in favor of pre-sorted models Reworked level transparency workarounds to use a more efficient system Duplicate models are now cloned in memory rather than loaded from disk Fixed a vanilla bug with a sliding NPC in Amy's intro Fixed an issue with video colorization frame not fitting the updated window size after screen resize Added a missing beach texture animation in Station Square hotel area Fixed an issue with Hedgehog Hammer (Trial Mode) not unloading properly Restored the unused Cyber-Net logo in Station Square Transparency sorting improvements: Mystic Ruins jungle area Final Egg Act 2 Destructible platforms in Sky Deck Wind Stone and Ice Stone Palm trees in Station Square hotel area Casinopolis entrance in Station Square