Here are 32-bit binary builds of DSOAL (dsound.dll), and OpenAL Soft
(dsoal-aldrv.dll). They were built using MinGW-w64, and require an i686 CPU
with SSE2. To use it for accelerated DirectSound3D and EAX support, simply copy
the two DLLs into the same folder as the executable of the desired application.
Some applications may require their own configuration to enable DS3D/EAX
acceleration.

More information (as well as sources) for DSOAL can be found here (provided
build is from commit 18f9bdfd):
<http://repo.or.cz/w/dsound-openal.git>

More information (as well as sources) for OpenAL Soft can be found here
(provided build is from commit 0c67429a):
<http://kcat.strangesoft.net/openal.html>
